package greymerk.roguelike.dungeon.segment.part; import java.util.Random; import greymerk.roguelike.dungeon.IDungeonLevel; import greymerk.roguelike.theme.ITheme; import greymerk.roguelike.worldgen.Cardinal; import greymerk.roguelike.worldgen.Coord; import greymerk.roguelike.worldgen.IStair; import greymerk.roguelike.worldgen.IWorldEditor; import greymerk.roguelike.worldgen.MetaBlock; import greymerk.roguelike.worldgen.blocks.BlockType; import greymerk.roguelike.worldgen.blocks.Slab; import greymerk.roguelike.worldgen.shapes.RectSolid; public class SegmentNetherStripes extends SegmentBase { @Override protected void genWall(IWorldEditor editor, Random rand, IDungeonLevel level, Cardinal dir, ITheme theme, Coord origin) { IStair step = theme.getSecondary().getStair(); Coord start; Coord end; Coord cursor; MetaBlock air = BlockType.get(BlockType.AIR); cursor = new Coord(origin); cursor.add(dir, 2); air.set(editor, cursor); cursor.add(Cardinal.UP, 1); air.set(editor, cursor); cursor = new Coord(origin); cursor.add(dir, 5); boolean isAir = editor.isAirBlock(cursor); boolean isLava = rand.nextInt(5) == 0; MetaBlock slab = Slab.get(Slab.NETHERBRICK, false, false, false); cursor = new Coord(origin); cursor.add(dir, 2); slab.set(editor, cursor); cursor.add(Cardinal.UP, 1); slab.set(editor, cursor); cursor.add(Cardinal.UP, 1); slab.set(editor, cursor); for(Cardinal orth : Cardinal.orthogonal(dir)){ start = new Coord(origin); start.add(dir, 3); end = new Coord(start); start.add(orth, 1); start.add(Cardinal.UP, 3); end.add(Cardinal.DOWN, 2); if(isLava && !isAir) RectSolid.fill(editor, rand, start, end, BlockType.get(BlockType.LAVA_FLOWING), false, true); step.setOrientation(Cardinal.reverse(orth), true); cursor = new Coord(origin); cursor.add(dir, 2); cursor.add(orth, 1); step.set(editor, cursor); cursor.add(Cardinal.UP, 1); step.set(editor, cursor); cursor.add(Cardinal.UP, 1); step.set(editor, cursor); cursor.add(Cardinal.reverse(dir), 1); step.set(editor, cursor); } } }