package greymerk.roguelike.treasure.loot.provider;
import java.util.Random;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
public class ItemEnchBonus extends ItemBase{
public ItemEnchBonus(int weight, int level) {
super(weight, level);
}
@Override
public ItemStack getLootItem(Random rand, int level) {
if(rand.nextBoolean()) return new ItemStack(Items.EXPERIENCE_BOTTLE, 1 + rand.nextInt(5));
return new ItemStack(Items.ENDER_PEARL, 1 + rand.nextInt(2));
}
}