package greymerk.roguelike.treasure.loot.provider; import java.util.Random; import greymerk.roguelike.treasure.loot.Enchant; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; public class ItemEnchBook extends ItemBase{ public ItemEnchBook(int weight, int level) { super(weight, level); } @Override public ItemStack getLootItem(Random rand, int level) { ItemStack book = new ItemStack(Items.BOOK); return Enchant.enchantItem(rand, book, Enchant.getLevel(rand, level)); } }