package net.minecraftforge.event.terraingen;
import java.util.Random;
import net.minecraft.world.World;
import net.minecraft.world.gen.NoiseGenerator;
import net.minecraftforge.event.world.*;
public class InitNoiseGensEvent extends WorldEvent
{
public final Random rand;
public final NoiseGenerator[] originalNoiseGens;
public NoiseGenerator[] newNoiseGens;
public InitNoiseGensEvent(World world, Random rand, NoiseGenerator[] original)
{
super(world);
this.rand = rand;
originalNoiseGens = original;
newNoiseGens = original.clone();
}
}