package net.minecraft.entity.monster;
import java.util.IdentityHashMap;
import java.util.UUID;
import com.google.common.collect.Maps;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.ai.attributes.IAttributeInstance;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EntityDamageSource;
import net.minecraft.util.EntityDamageSourceIndirect;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.EnderTeleportEvent;
public class EntityEnderman extends EntityMob
{
private static final UUID attackingSpeedBoostModifierUUID = UUID.fromString("020E0DFB-87AE-4653-9556-831010E291A0");
private static final AttributeModifier attackingSpeedBoostModifier = (new AttributeModifier(attackingSpeedBoostModifierUUID, "Attacking speed boost", 6.199999809265137D, 0)).setSaved(false);
@Deprecated //DO NOT TOUCH THIS EVER
private static boolean[] carriableBlocks = new boolean[256];
/** Counter to delay the teleportation of an enderman towards the currently attacked target */
private int teleportDelay;
/** A player must stare at an enderman for 5 ticks before it becomes aggressive. This field counts those ticks. */
private int stareTimer;
private Entity lastEntityToAttack;
private boolean isAggressive;
private static final String __OBFID = "CL_00001685";
public EntityEnderman(World p_i1734_1_)
{
super(p_i1734_1_);
this.setSize(0.6F, 2.9F);
this.stepHeight = 1.0F;
}
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(40.0D);
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.30000001192092896D);
this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(7.0D);
}
protected void entityInit()
{
super.entityInit();
this.dataWatcher.addObject(16, new Byte((byte)0));
this.dataWatcher.addObject(17, new Byte((byte)0));
this.dataWatcher.addObject(18, new Byte((byte)0));
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound tagCompound)
{
super.writeEntityToNBT(tagCompound);
tagCompound.setShort("carried", (short)Block.getIdFromBlock(this.getCarriedBlock()));
tagCompound.setShort("carriedData", (short)this.getCarryingData());
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
super.readEntityFromNBT(tagCompund);
this.setCarriedBlock(Block.getBlockById(tagCompund.getShort("carried")));
this.setCarryingData(tagCompund.getShort("carriedData"));
}
/**
* Finds the closest player within 16 blocks to attack, or null if this Entity isn't interested in attacking
* (Animals, Spiders at day, peaceful PigZombies).
*/
protected Entity findPlayerToAttack()
{
EntityPlayer entityplayer = this.worldObj.getClosestVulnerablePlayerToEntity(this, 64.0D);
if (entityplayer != null)
{
if (this.shouldAttackPlayer(entityplayer))
{
this.isAggressive = true;
if (this.stareTimer == 0)
{
this.worldObj.playSoundEffect(entityplayer.posX, entityplayer.posY, entityplayer.posZ, "mob.endermen.stare", 1.0F, 1.0F);
}
if (this.stareTimer++ == 5)
{
this.stareTimer = 0;
this.setScreaming(true);
return entityplayer;
}
}
else
{
this.stareTimer = 0;
}
}
return null;
}
/**
* Checks to see if this enderman should be attacking this player
*/
private boolean shouldAttackPlayer(EntityPlayer p_70821_1_)
{
ItemStack itemstack = p_70821_1_.inventory.armorInventory[3];
if (itemstack != null && itemstack.getItem() == Item.getItemFromBlock(Blocks.pumpkin))
{
return false;
}
else
{
Vec3 vec3 = p_70821_1_.getLook(1.0F).normalize();
Vec3 vec31 = Vec3.createVectorHelper(this.posX - p_70821_1_.posX, this.boundingBox.minY + (double)(this.height / 2.0F) - (p_70821_1_.posY + (double)p_70821_1_.getEyeHeight()), this.posZ - p_70821_1_.posZ);
double d0 = vec31.lengthVector();
vec31 = vec31.normalize();
double d1 = vec3.dotProduct(vec31);
return d1 > 1.0D - 0.025D / d0 && p_70821_1_.canEntityBeSeen(this);
}
}
/**
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
* use this to react to sunlight and start to burn.
*/
public void onLivingUpdate()
{
if (this.isWet())
{
this.attackEntityFrom(DamageSource.drown, 1.0F);
}
if (this.lastEntityToAttack != this.entityToAttack)
{
IAttributeInstance iattributeinstance = this.getEntityAttribute(SharedMonsterAttributes.movementSpeed);
iattributeinstance.removeModifier(attackingSpeedBoostModifier);
if (this.entityToAttack != null)
{
iattributeinstance.applyModifier(attackingSpeedBoostModifier);
}
}
this.lastEntityToAttack = this.entityToAttack;
int k;
if (!this.worldObj.isRemote && this.worldObj.getGameRules().getGameRuleBooleanValue("mobGriefing"))
{
int i;
int j;
Block block;
if (this.getCarriedBlock().getMaterial() == Material.air)
{
if (this.rand.nextInt(20) == 0)
{
k = MathHelper.floor_double(this.posX - 2.0D + this.rand.nextDouble() * 4.0D);
i = MathHelper.floor_double(this.posY + this.rand.nextDouble() * 3.0D);
j = MathHelper.floor_double(this.posZ - 2.0D + this.rand.nextDouble() * 4.0D);
block = this.worldObj.getBlock(k, i, j);
if (EntityEnderman.getCarriable(block))
{
this.setCarriedBlock(block);
this.setCarryingData(this.worldObj.getBlockMetadata(k, i, j));
this.worldObj.setBlock(k, i, j, Blocks.air);
}
}
}
else if (this.rand.nextInt(2000) == 0)
{
k = MathHelper.floor_double(this.posX - 1.0D + this.rand.nextDouble() * 2.0D);
i = MathHelper.floor_double(this.posY + this.rand.nextDouble() * 2.0D);
j = MathHelper.floor_double(this.posZ - 1.0D + this.rand.nextDouble() * 2.0D);
block = this.worldObj.getBlock(k, i, j);
Block block1 = this.worldObj.getBlock(k, i - 1, j);
if (block.getMaterial() == Material.air && block1.getMaterial() != Material.air && block1.renderAsNormalBlock())
{
this.worldObj.setBlock(k, i, j, this.getCarriedBlock(), this.getCarryingData(), 3);
this.setCarriedBlock(Blocks.air);
}
}
}
for (k = 0; k < 2; ++k)
{
this.worldObj.spawnParticle("portal", this.posX + (this.rand.nextDouble() - 0.5D) * (double)this.width, this.posY + this.rand.nextDouble() * (double)this.height - 0.25D, this.posZ + (this.rand.nextDouble() - 0.5D) * (double)this.width, (this.rand.nextDouble() - 0.5D) * 2.0D, -this.rand.nextDouble(), (this.rand.nextDouble() - 0.5D) * 2.0D);
}
if (this.worldObj.isDaytime() && !this.worldObj.isRemote)
{
float f = this.getBrightness(1.0F);
if (f > 0.5F && this.worldObj.canBlockSeeTheSky(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ)) && this.rand.nextFloat() * 30.0F < (f - 0.4F) * 2.0F)
{
this.entityToAttack = null;
this.setScreaming(false);
this.isAggressive = false;
this.teleportRandomly();
}
}
if (this.isWet() || this.isBurning())
{
this.entityToAttack = null;
this.setScreaming(false);
this.isAggressive = false;
this.teleportRandomly();
}
if (this.isScreaming() && !this.isAggressive && this.rand.nextInt(100) == 0)
{
this.setScreaming(false);
}
this.isJumping = false;
if (this.entityToAttack != null)
{
this.faceEntity(this.entityToAttack, 100.0F, 100.0F);
}
if (!this.worldObj.isRemote && this.isEntityAlive())
{
if (this.entityToAttack != null)
{
if (this.entityToAttack instanceof EntityPlayer && this.shouldAttackPlayer((EntityPlayer)this.entityToAttack))
{
if (this.entityToAttack.getDistanceSqToEntity(this) < 16.0D)
{
this.teleportRandomly();
}
this.teleportDelay = 0;
}
else if (this.entityToAttack.getDistanceSqToEntity(this) > 256.0D && this.teleportDelay++ >= 30 && this.teleportToEntity(this.entityToAttack))
{
this.teleportDelay = 0;
}
}
else
{
this.setScreaming(false);
this.teleportDelay = 0;
}
}
super.onLivingUpdate();
}
/**
* Teleport the enderman to a random nearby position
*/
protected boolean teleportRandomly()
{
double d0 = this.posX + (this.rand.nextDouble() - 0.5D) * 64.0D;
double d1 = this.posY + (double)(this.rand.nextInt(64) - 32);
double d2 = this.posZ + (this.rand.nextDouble() - 0.5D) * 64.0D;
return this.teleportTo(d0, d1, d2);
}
/**
* Teleport the enderman to another entity
*/
protected boolean teleportToEntity(Entity p_70816_1_)
{
Vec3 vec3 = Vec3.createVectorHelper(this.posX - p_70816_1_.posX, this.boundingBox.minY + (double)(this.height / 2.0F) - p_70816_1_.posY + (double)p_70816_1_.getEyeHeight(), this.posZ - p_70816_1_.posZ);
vec3 = vec3.normalize();
double d0 = 16.0D;
double d1 = this.posX + (this.rand.nextDouble() - 0.5D) * 8.0D - vec3.xCoord * d0;
double d2 = this.posY + (double)(this.rand.nextInt(16) - 8) - vec3.yCoord * d0;
double d3 = this.posZ + (this.rand.nextDouble() - 0.5D) * 8.0D - vec3.zCoord * d0;
return this.teleportTo(d1, d2, d3);
}
/**
* Teleport the enderman
*/
protected boolean teleportTo(double p_70825_1_, double p_70825_3_, double p_70825_5_)
{
EnderTeleportEvent event = new EnderTeleportEvent(this, p_70825_1_, p_70825_3_, p_70825_5_, 0);
if (MinecraftForge.EVENT_BUS.post(event)){
return false;
}
double d3 = this.posX;
double d4 = this.posY;
double d5 = this.posZ;
this.posX = event.targetX;
this.posY = event.targetY;
this.posZ = event.targetZ;
boolean flag = false;
int i = MathHelper.floor_double(this.posX);
int j = MathHelper.floor_double(this.posY);
int k = MathHelper.floor_double(this.posZ);
if (this.worldObj.blockExists(i, j, k))
{
boolean flag1 = false;
while (!flag1 && j > 0)
{
Block block = this.worldObj.getBlock(i, j - 1, k);
if (block.getMaterial().blocksMovement())
{
flag1 = true;
}
else
{
--this.posY;
--j;
}
}
if (flag1)
{
this.setPosition(this.posX, this.posY, this.posZ);
if (this.worldObj.getCollidingBoundingBoxes(this, this.boundingBox).isEmpty() && !this.worldObj.isAnyLiquid(this.boundingBox))
{
flag = true;
}
}
}
if (!flag)
{
this.setPosition(d3, d4, d5);
return false;
}
else
{
short short1 = 128;
for (int l = 0; l < short1; ++l)
{
double d6 = (double)l / ((double)short1 - 1.0D);
float f = (this.rand.nextFloat() - 0.5F) * 0.2F;
float f1 = (this.rand.nextFloat() - 0.5F) * 0.2F;
float f2 = (this.rand.nextFloat() - 0.5F) * 0.2F;
double d7 = d3 + (this.posX - d3) * d6 + (this.rand.nextDouble() - 0.5D) * (double)this.width * 2.0D;
double d8 = d4 + (this.posY - d4) * d6 + this.rand.nextDouble() * (double)this.height;
double d9 = d5 + (this.posZ - d5) * d6 + (this.rand.nextDouble() - 0.5D) * (double)this.width * 2.0D;
this.worldObj.spawnParticle("portal", d7, d8, d9, (double)f, (double)f1, (double)f2);
}
this.worldObj.playSoundEffect(d3, d4, d5, "mob.endermen.portal", 1.0F, 1.0F);
this.playSound("mob.endermen.portal", 1.0F, 1.0F);
return true;
}
}
/**
* Returns the sound this mob makes while it's alive.
*/
protected String getLivingSound()
{
return this.isScreaming() ? "mob.endermen.scream" : "mob.endermen.idle";
}
/**
* Returns the sound this mob makes when it is hurt.
*/
protected String getHurtSound()
{
return "mob.endermen.hit";
}
/**
* Returns the sound this mob makes on death.
*/
protected String getDeathSound()
{
return "mob.endermen.death";
}
protected Item getDropItem()
{
return Items.ender_pearl;
}
/**
* Drop 0-2 items of this living's type
*/
protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)
{
Item item = this.getDropItem();
if (item != null)
{
int j = this.rand.nextInt(2 + p_70628_2_);
for (int k = 0; k < j; ++k)
{
this.dropItem(item, 1);
}
}
}
/**
* Sets the block carried by this Enderman
*/
public void setCarriedBlock(Block p_146081_1_)
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(Block.getIdFromBlock(p_146081_1_) & 255)));
}
/**
* Gets the block carried by this Enderman
*/
public Block getCarriedBlock()
{
return Block.getBlockById(this.dataWatcher.getWatchableObjectByte(16));
}
/**
* Set the metadata of the block an enderman carries
*/
public void setCarryingData(int p_70817_1_)
{
this.dataWatcher.updateObject(17, Byte.valueOf((byte)(p_70817_1_ & 255)));
}
/**
* Get the metadata of the block an enderman carries
*/
public int getCarryingData()
{
return this.dataWatcher.getWatchableObjectByte(17);
}
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, float amount)
{
if (this.isEntityInvulnerable())
{
return false;
}
else
{
this.setScreaming(true);
if (source instanceof EntityDamageSource && source.getEntity() instanceof EntityPlayer)
{
this.isAggressive = true;
}
if (source instanceof EntityDamageSourceIndirect)
{
this.isAggressive = false;
for (int i = 0; i < 64; ++i)
{
if (this.teleportRandomly())
{
return true;
}
}
return super.attackEntityFrom(source, amount);
}
else
{
return super.attackEntityFrom(source, amount);
}
}
}
public boolean isScreaming()
{
return this.dataWatcher.getWatchableObjectByte(18) > 0;
}
public void setScreaming(boolean p_70819_1_)
{
this.dataWatcher.updateObject(18, Byte.valueOf((byte)(p_70819_1_ ? 1 : 0)));
}
static
{
carriableBlocks[Block.getIdFromBlock(Blocks.grass)] = true;
carriableBlocks[Block.getIdFromBlock(Blocks.dirt)] = true;
carriableBlocks[Block.getIdFromBlock(Blocks.sand)] = true;
carriableBlocks[Block.getIdFromBlock(Blocks.gravel)] = true;
carriableBlocks[Block.getIdFromBlock(Blocks.yellow_flower)] = true;
carriableBlocks[Block.getIdFromBlock(Blocks.red_flower)] = true;
carriableBlocks[Block.getIdFromBlock(Blocks.brown_mushroom)] = true;
carriableBlocks[Block.getIdFromBlock(Blocks.red_mushroom)] = true;
carriableBlocks[Block.getIdFromBlock(Blocks.tnt)] = true;
carriableBlocks[Block.getIdFromBlock(Blocks.cactus)] = true;
carriableBlocks[Block.getIdFromBlock(Blocks.clay)] = true;
carriableBlocks[Block.getIdFromBlock(Blocks.pumpkin)] = true;
carriableBlocks[Block.getIdFromBlock(Blocks.melon_block)] = true;
carriableBlocks[Block.getIdFromBlock(Blocks.mycelium)] = true;
for (int x = 0; x < carriableBlocks.length; x++)
{
if (carriableBlocks[x]) setCarriable(Block.getBlockById(x), true);
}
}
/*===================================== Forge Start ==============================*/
private static IdentityHashMap<Block, Boolean> carriable;
public static void setCarriable(Block block, boolean canCarry)
{
if (carriable == null) carriable = new IdentityHashMap(4096);
carriable.put(block, canCarry);
}
public static boolean getCarriable(Block block)
{
Boolean ret = carriable.get(block);
return ret != null ? ret : false;
}
/*===================================== Forge End ==============================*/
}