package net.minecraft.util;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.entity.projectile.EntityFireball;
import net.minecraft.world.Explosion;
public class DamageSource
{
public static DamageSource inFire = (new DamageSource("inFire")).setFireDamage();
public static DamageSource onFire = (new DamageSource("onFire")).setDamageBypassesArmor().setFireDamage();
public static DamageSource lava = (new DamageSource("lava")).setFireDamage();
public static DamageSource inWall = (new DamageSource("inWall")).setDamageBypassesArmor();
public static DamageSource drown = (new DamageSource("drown")).setDamageBypassesArmor();
public static DamageSource starve = (new DamageSource("starve")).setDamageBypassesArmor().setDamageIsAbsolute();
public static DamageSource cactus = new DamageSource("cactus");
public static DamageSource fall = (new DamageSource("fall")).setDamageBypassesArmor();
public static DamageSource outOfWorld = (new DamageSource("outOfWorld")).setDamageBypassesArmor().setDamageAllowedInCreativeMode();
public static DamageSource generic = (new DamageSource("generic")).setDamageBypassesArmor();
public static DamageSource magic = (new DamageSource("magic")).setDamageBypassesArmor().setMagicDamage();
public static DamageSource wither = (new DamageSource("wither")).setDamageBypassesArmor();
public static DamageSource anvil = new DamageSource("anvil");
public static DamageSource fallingBlock = new DamageSource("fallingBlock");
/** This kind of damage can be blocked or not. */
private boolean isUnblockable;
private boolean isDamageAllowedInCreativeMode;
/** Whether or not the damage ignores modification by potion effects or enchantments. */
private boolean damageIsAbsolute;
private float hungerDamage = 0.3F;
/** This kind of damage is based on fire or not. */
private boolean fireDamage;
/** This kind of damage is based on a projectile or not. */
private boolean projectile;
/** Whether this damage source will have its damage amount scaled based on the current difficulty. */
private boolean difficultyScaled;
/** Whether the damage is magic based. */
private boolean magicDamage;
private boolean explosion;
public String damageType;
private static final String __OBFID = "CL_00001521";
public static DamageSource causeMobDamage(EntityLivingBase p_76358_0_)
{
return new EntityDamageSource("mob", p_76358_0_);
}
/**
* returns an EntityDamageSource of type player
*/
public static DamageSource causePlayerDamage(EntityPlayer p_76365_0_)
{
return new EntityDamageSource("player", p_76365_0_);
}
/**
* returns EntityDamageSourceIndirect of an arrow
*/
public static DamageSource causeArrowDamage(EntityArrow p_76353_0_, Entity p_76353_1_)
{
return (new EntityDamageSourceIndirect("arrow", p_76353_0_, p_76353_1_)).setProjectile();
}
/**
* returns EntityDamageSourceIndirect of a fireball
*/
public static DamageSource causeFireballDamage(EntityFireball p_76362_0_, Entity p_76362_1_)
{
return p_76362_1_ == null ? (new EntityDamageSourceIndirect("onFire", p_76362_0_, p_76362_0_)).setFireDamage().setProjectile() : (new EntityDamageSourceIndirect("fireball", p_76362_0_, p_76362_1_)).setFireDamage().setProjectile();
}
public static DamageSource causeThrownDamage(Entity p_76356_0_, Entity p_76356_1_)
{
return (new EntityDamageSourceIndirect("thrown", p_76356_0_, p_76356_1_)).setProjectile();
}
public static DamageSource causeIndirectMagicDamage(Entity p_76354_0_, Entity p_76354_1_)
{
return (new EntityDamageSourceIndirect("indirectMagic", p_76354_0_, p_76354_1_)).setDamageBypassesArmor().setMagicDamage();
}
/**
* Returns the EntityDamageSource of the Thorns enchantment
*/
public static DamageSource causeThornsDamage(Entity p_92087_0_)
{
return (new EntityDamageSource("thorns", p_92087_0_)).setMagicDamage();
}
public static DamageSource setExplosionSource(Explosion p_94539_0_)
{
return p_94539_0_ != null && p_94539_0_.getExplosivePlacedBy() != null ? (new EntityDamageSource("explosion.player", p_94539_0_.getExplosivePlacedBy())).setDifficultyScaled().setExplosion() : (new DamageSource("explosion")).setDifficultyScaled().setExplosion();
}
/**
* Returns true if the damage is projectile based.
*/
public boolean isProjectile()
{
return this.projectile;
}
/**
* Define the damage type as projectile based.
*/
public DamageSource setProjectile()
{
this.projectile = true;
return this;
}
public boolean isExplosion()
{
return this.explosion;
}
public DamageSource setExplosion()
{
this.explosion = true;
return this;
}
public boolean isUnblockable()
{
return this.isUnblockable;
}
/**
* How much satiate(food) is consumed by this DamageSource
*/
public float getHungerDamage()
{
return this.hungerDamage;
}
public boolean canHarmInCreative()
{
return this.isDamageAllowedInCreativeMode;
}
/**
* Whether or not the damage ignores modification by potion effects or enchantments.
*/
public boolean isDamageAbsolute()
{
return this.damageIsAbsolute;
}
public DamageSource(String p_i1566_1_)
{
this.damageType = p_i1566_1_;
}
public Entity getSourceOfDamage()
{
return this.getEntity();
}
public Entity getEntity()
{
return null;
}
public DamageSource setDamageBypassesArmor()
{
this.isUnblockable = true;
this.hungerDamage = 0.0F;
return this;
}
public DamageSource setDamageAllowedInCreativeMode()
{
this.isDamageAllowedInCreativeMode = true;
return this;
}
/**
* Sets a value indicating whether the damage is absolute (ignores modification by potion effects or enchantments),
* and also clears out hunger damage.
*/
public DamageSource setDamageIsAbsolute()
{
this.damageIsAbsolute = true;
this.hungerDamage = 0.0F;
return this;
}
/**
* Define the damage type as fire based.
*/
public DamageSource setFireDamage()
{
this.fireDamage = true;
return this;
}
/**
* Gets the death message that is displayed when the player dies
*/
public IChatComponent getDeathMessage(EntityLivingBase p_151519_1_)
{
EntityLivingBase entitylivingbase1 = p_151519_1_.func_94060_bK();
String s = "death.attack." + this.damageType;
String s1 = s + ".player";
return entitylivingbase1 != null && StatCollector.canTranslate(s1) ? new ChatComponentTranslation(s1, new Object[] {p_151519_1_.getFormattedCommandSenderName(), entitylivingbase1.getFormattedCommandSenderName()}): new ChatComponentTranslation(s, new Object[] {p_151519_1_.getFormattedCommandSenderName()});
}
/**
* Returns true if the damage is fire based.
*/
public boolean isFireDamage()
{
return this.fireDamage;
}
/**
* Return the name of damage type.
*/
public String getDamageType()
{
return this.damageType;
}
/**
* Set whether this damage source will have its damage amount scaled based on the current difficulty.
*/
public DamageSource setDifficultyScaled()
{
this.difficultyScaled = true;
return this;
}
/**
* Return whether this damage source will have its damage amount scaled based on the current difficulty.
*/
public boolean isDifficultyScaled()
{
return this.difficultyScaled;
}
/**
* Returns true if the damage is magic based.
*/
public boolean isMagicDamage()
{
return this.magicDamage;
}
/**
* Define the damage type as magic based.
*/
public DamageSource setMagicDamage()
{
this.magicDamage = true;
return this;
}
}