package net.minecraft.network.play.server;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.io.IOException;
import net.minecraft.network.INetHandler;
import net.minecraft.network.Packet;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.play.INetHandlerPlayClient;
public class S2BPacketChangeGameState extends Packet
{
public static final String[] MESSAGE_NAMES = new String[] {"tile.bed.notValid", null, null, "gameMode.changed"};
private int state;
private float field_149141_c;
private static final String __OBFID = "CL_00001301";
public S2BPacketChangeGameState() {}
public S2BPacketChangeGameState(int stateIn, float p_i45194_2_)
{
this.state = stateIn;
this.field_149141_c = p_i45194_2_;
}
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer data) throws IOException
{
this.state = data.readUnsignedByte();
this.field_149141_c = data.readFloat();
}
/**
* Writes the raw packet data to the data stream.
*/
public void writePacketData(PacketBuffer data) throws IOException
{
data.writeByte(this.state);
data.writeFloat(this.field_149141_c);
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
{
handler.handleChangeGameState(this);
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandler handler)
{
this.processPacket((INetHandlerPlayClient)handler);
}
@SideOnly(Side.CLIENT)
public int func_149138_c()
{
return this.state;
}
@SideOnly(Side.CLIENT)
public float func_149137_d()
{
return this.field_149141_c;
}
}