package net.minecraft.client.renderer.entity;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelCreeper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class RenderCreeper extends RenderLiving
{
private static final ResourceLocation armoredCreeperTextures = new ResourceLocation("textures/entity/creeper/creeper_armor.png");
private static final ResourceLocation creeperTextures = new ResourceLocation("textures/entity/creeper/creeper.png");
/** The creeper model. */
private ModelBase creeperModel = new ModelCreeper(2.0F);
private static final String __OBFID = "CL_00000985";
public RenderCreeper()
{
super(new ModelCreeper(), 0.5F);
}
/**
* Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
* entityLiving, partialTickTime
*/
protected void preRenderCallback(EntityCreeper p_77041_1_, float p_77041_2_)
{
float f1 = p_77041_1_.getCreeperFlashIntensity(p_77041_2_);
float f2 = 1.0F + MathHelper.sin(f1 * 100.0F) * f1 * 0.01F;
if (f1 < 0.0F)
{
f1 = 0.0F;
}
if (f1 > 1.0F)
{
f1 = 1.0F;
}
f1 *= f1;
f1 *= f1;
float f3 = (1.0F + f1 * 0.4F) * f2;
float f4 = (1.0F + f1 * 0.1F) / f2;
GL11.glScalef(f3, f4, f3);
}
/**
* Returns an ARGB int color back. Args: entityLiving, lightBrightness, partialTickTime
*/
protected int getColorMultiplier(EntityCreeper p_77030_1_, float p_77030_2_, float p_77030_3_)
{
float f2 = p_77030_1_.getCreeperFlashIntensity(p_77030_3_);
if ((int)(f2 * 10.0F) % 2 == 0)
{
return 0;
}
else
{
int i = (int)(f2 * 0.2F * 255.0F);
if (i < 0)
{
i = 0;
}
if (i > 255)
{
i = 255;
}
short short1 = 255;
short short2 = 255;
short short3 = 255;
return i << 24 | short1 << 16 | short2 << 8 | short3;
}
}
/**
* Queries whether should render the specified pass or not.
*/
protected int shouldRenderPass(EntityCreeper p_77032_1_, int p_77032_2_, float p_77032_3_)
{
if (p_77032_1_.getPowered())
{
if (p_77032_1_.isInvisible())
{
GL11.glDepthMask(false);
}
else
{
GL11.glDepthMask(true);
}
if (p_77032_2_ == 1)
{
float f1 = (float)p_77032_1_.ticksExisted + p_77032_3_;
this.bindTexture(armoredCreeperTextures);
GL11.glMatrixMode(GL11.GL_TEXTURE);
GL11.glLoadIdentity();
float f2 = f1 * 0.01F;
float f3 = f1 * 0.01F;
GL11.glTranslatef(f2, f3, 0.0F);
this.setRenderPassModel(this.creeperModel);
GL11.glMatrixMode(GL11.GL_MODELVIEW);
GL11.glEnable(GL11.GL_BLEND);
float f4 = 0.5F;
GL11.glColor4f(f4, f4, f4, 1.0F);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);
return 1;
}
if (p_77032_2_ == 2)
{
GL11.glMatrixMode(GL11.GL_TEXTURE);
GL11.glLoadIdentity();
GL11.glMatrixMode(GL11.GL_MODELVIEW);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_BLEND);
}
}
return -1;
}
protected int inheritRenderPass(EntityCreeper p_77035_1_, int p_77035_2_, float p_77035_3_)
{
return -1;
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
protected ResourceLocation getEntityTexture(EntityCreeper p_110775_1_)
{
return creeperTextures;
}
/**
* Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
* entityLiving, partialTickTime
*/
protected void preRenderCallback(EntityLivingBase p_77041_1_, float p_77041_2_)
{
this.preRenderCallback((EntityCreeper)p_77041_1_, p_77041_2_);
}
/**
* Returns an ARGB int color back. Args: entityLiving, lightBrightness, partialTickTime
*/
protected int getColorMultiplier(EntityLivingBase p_77030_1_, float p_77030_2_, float p_77030_3_)
{
return this.getColorMultiplier((EntityCreeper)p_77030_1_, p_77030_2_, p_77030_3_);
}
/**
* Queries whether should render the specified pass or not.
*/
protected int shouldRenderPass(EntityLivingBase p_77032_1_, int p_77032_2_, float p_77032_3_)
{
return this.shouldRenderPass((EntityCreeper)p_77032_1_, p_77032_2_, p_77032_3_);
}
protected int inheritRenderPass(EntityLivingBase p_77035_1_, int p_77035_2_, float p_77035_3_)
{
return this.inheritRenderPass((EntityCreeper)p_77035_1_, p_77035_2_, p_77035_3_);
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
protected ResourceLocation getEntityTexture(Entity p_110775_1_)
{
return this.getEntityTexture((EntityCreeper)p_110775_1_);
}
}