package net.minecraft.inventory;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.util.IIcon;
public class ContainerPlayer extends Container
{
/** The crafting matrix inventory. */
public InventoryCrafting craftMatrix = new InventoryCrafting(this, 2, 2);
public IInventory craftResult = new InventoryCraftResult();
/** Determines if inventory manipulation should be handled. */
public boolean isLocalWorld;
private final EntityPlayer thePlayer;
private static final String __OBFID = "CL_00001754";
public ContainerPlayer(final InventoryPlayer p_i1819_1_, boolean p_i1819_2_, EntityPlayer p_i1819_3_)
{
this.isLocalWorld = p_i1819_2_;
this.thePlayer = p_i1819_3_;
this.addSlotToContainer(new SlotCrafting(p_i1819_1_.player, this.craftMatrix, this.craftResult, 0, 144, 36));
int i;
int j;
for (i = 0; i < 2; ++i)
{
for (j = 0; j < 2; ++j)
{
this.addSlotToContainer(new Slot(this.craftMatrix, j + i * 2, 88 + j * 18, 26 + i * 18));
}
}
for (i = 0; i < 4; ++i)
{
final int k = i;
this.addSlotToContainer(new Slot(p_i1819_1_, p_i1819_1_.getSizeInventory() - 1 - i, 8, 8 + i * 18)
{
private static final String __OBFID = "CL_00001755";
/**
* Returns the maximum stack size for a given slot (usually the same as getInventoryStackLimit(), but 1
* in the case of armor slots)
*/
public int getSlotStackLimit()
{
return 1;
}
/**
* Check if the stack is a valid item for this slot. Always true beside for the armor slots.
*/
public boolean isItemValid(ItemStack stack)
{
if (stack == null) return false;
return stack.getItem().isValidArmor(stack, k, thePlayer);
}
/**
* Return the placeholder icon of the slot ( = displayed when the slot is empty)
*/
@SideOnly(Side.CLIENT)
public IIcon getBackgroundIconIndex()
{
return ItemArmor.getBackgroundIcon(k);
}
});
}
for (i = 0; i < 3; ++i)
{
for (j = 0; j < 9; ++j)
{
this.addSlotToContainer(new Slot(p_i1819_1_, j + (i + 1) * 9, 8 + j * 18, 84 + i * 18));
}
}
for (i = 0; i < 9; ++i)
{
this.addSlotToContainer(new Slot(p_i1819_1_, i, 8 + i * 18, 142));
}
this.onCraftMatrixChanged(this.craftMatrix);
}
/**
* Callback for when the crafting matrix is changed.
*/
public void onCraftMatrixChanged(IInventory p_75130_1_)
{
this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.thePlayer.worldObj));
}
/**
* Called when the container is closed.
*/
public void onContainerClosed(EntityPlayer p_75134_1_)
{
super.onContainerClosed(p_75134_1_);
for (int i = 0; i < 4; ++i)
{
ItemStack itemstack = this.craftMatrix.getStackInSlotOnClosing(i);
if (itemstack != null)
{
p_75134_1_.dropPlayerItemWithRandomChoice(itemstack, false);
}
}
this.craftResult.setInventorySlotContents(0, (ItemStack)null);
}
public boolean canInteractWith(EntityPlayer player)
{
return true;
}
/**
* Take a stack from the specified inventory slot.
*/
public ItemStack transferStackInSlot(EntityPlayer player, int index)
{
ItemStack itemstack = null;
Slot slot = (Slot)this.inventorySlots.get(index);
if (slot != null && slot.getHasStack())
{
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if (index == 0)
{
if (!this.mergeItemStack(itemstack1, 9, 45, true))
{
return null;
}
slot.onSlotChange(itemstack1, itemstack);
}
else if (index >= 1 && index < 5)
{
if (!this.mergeItemStack(itemstack1, 9, 45, false))
{
return null;
}
}
else if (index >= 5 && index < 9)
{
if (!this.mergeItemStack(itemstack1, 9, 45, false))
{
return null;
}
}
else if (itemstack.getItem() instanceof ItemArmor && !((Slot)this.inventorySlots.get(5 + ((ItemArmor)itemstack.getItem()).armorType)).getHasStack())
{
int j = 5 + ((ItemArmor)itemstack.getItem()).armorType;
if (!this.mergeItemStack(itemstack1, j, j + 1, false))
{
return null;
}
}
else if (index >= 9 && index < 36)
{
if (!this.mergeItemStack(itemstack1, 36, 45, false))
{
return null;
}
}
else if (index >= 36 && index < 45)
{
if (!this.mergeItemStack(itemstack1, 9, 36, false))
{
return null;
}
}
else if (!this.mergeItemStack(itemstack1, 9, 45, false))
{
return null;
}
if (itemstack1.stackSize == 0)
{
slot.putStack((ItemStack)null);
}
else
{
slot.onSlotChanged();
}
if (itemstack1.stackSize == itemstack.stackSize)
{
return null;
}
slot.onPickupFromSlot(player, itemstack1);
}
return itemstack;
}
public boolean func_94530_a(ItemStack p_94530_1_, Slot p_94530_2_)
{
return p_94530_2_.inventory != this.craftResult && super.func_94530_a(p_94530_1_, p_94530_2_);
}
}