package net.minecraft.network.play.server; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.io.IOException; import net.minecraft.network.INetHandler; import net.minecraft.network.Packet; import net.minecraft.network.PacketBuffer; import net.minecraft.network.play.INetHandlerPlayClient; import net.minecraft.world.EnumDifficulty; import net.minecraft.world.WorldSettings; import net.minecraft.world.WorldType; public class S07PacketRespawn extends Packet { private int field_149088_a; private EnumDifficulty field_149086_b; private WorldSettings.GameType field_149087_c; private WorldType field_149085_d; private static final String __OBFID = "CL_00001322"; public S07PacketRespawn() {} public S07PacketRespawn(int p_i45213_1_, EnumDifficulty p_i45213_2_, WorldType p_i45213_3_, WorldSettings.GameType p_i45213_4_) { this.field_149088_a = p_i45213_1_; this.field_149086_b = p_i45213_2_; this.field_149087_c = p_i45213_4_; this.field_149085_d = p_i45213_3_; } /** * Passes this Packet on to the NetHandler for processing. */ public void processPacket(INetHandlerPlayClient handler) { handler.handleRespawn(this); } /** * Reads the raw packet data from the data stream. */ public void readPacketData(PacketBuffer data) throws IOException { this.field_149088_a = data.readInt(); this.field_149086_b = EnumDifficulty.getDifficultyEnum(data.readUnsignedByte()); this.field_149087_c = WorldSettings.GameType.getByID(data.readUnsignedByte()); this.field_149085_d = WorldType.parseWorldType(data.readStringFromBuffer(16)); if (this.field_149085_d == null) { this.field_149085_d = WorldType.DEFAULT; } } /** * Writes the raw packet data to the data stream. */ public void writePacketData(PacketBuffer data) throws IOException { data.writeInt(this.field_149088_a); data.writeByte(this.field_149086_b.getDifficultyId()); data.writeByte(this.field_149087_c.getID()); data.writeStringToBuffer(this.field_149085_d.getWorldTypeName()); } @SideOnly(Side.CLIENT) public int func_149082_c() { return this.field_149088_a; } @SideOnly(Side.CLIENT) public EnumDifficulty func_149081_d() { return this.field_149086_b; } @SideOnly(Side.CLIENT) public WorldSettings.GameType func_149083_e() { return this.field_149087_c; } @SideOnly(Side.CLIENT) public WorldType func_149080_f() { return this.field_149085_d; } /** * Passes this Packet on to the NetHandler for processing. */ public void processPacket(INetHandler handler) { this.processPacket((INetHandlerPlayClient)handler); } }