package net.minecraft.network.play.server;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.io.IOException;
import net.minecraft.network.INetHandler;
import net.minecraft.network.Packet;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.play.INetHandlerPlayClient;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.WorldSettings;
import net.minecraft.world.WorldType;
public class S07PacketRespawn extends Packet
{
private int field_149088_a;
private EnumDifficulty field_149086_b;
private WorldSettings.GameType field_149087_c;
private WorldType field_149085_d;
private static final String __OBFID = "CL_00001322";
public S07PacketRespawn() {}
public S07PacketRespawn(int p_i45213_1_, EnumDifficulty p_i45213_2_, WorldType p_i45213_3_, WorldSettings.GameType p_i45213_4_)
{
this.field_149088_a = p_i45213_1_;
this.field_149086_b = p_i45213_2_;
this.field_149087_c = p_i45213_4_;
this.field_149085_d = p_i45213_3_;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandlerPlayClient handler)
{
handler.handleRespawn(this);
}
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer data) throws IOException
{
this.field_149088_a = data.readInt();
this.field_149086_b = EnumDifficulty.getDifficultyEnum(data.readUnsignedByte());
this.field_149087_c = WorldSettings.GameType.getByID(data.readUnsignedByte());
this.field_149085_d = WorldType.parseWorldType(data.readStringFromBuffer(16));
if (this.field_149085_d == null)
{
this.field_149085_d = WorldType.DEFAULT;
}
}
/**
* Writes the raw packet data to the data stream.
*/
public void writePacketData(PacketBuffer data) throws IOException
{
data.writeInt(this.field_149088_a);
data.writeByte(this.field_149086_b.getDifficultyId());
data.writeByte(this.field_149087_c.getID());
data.writeStringToBuffer(this.field_149085_d.getWorldTypeName());
}
@SideOnly(Side.CLIENT)
public int func_149082_c()
{
return this.field_149088_a;
}
@SideOnly(Side.CLIENT)
public EnumDifficulty func_149081_d()
{
return this.field_149086_b;
}
@SideOnly(Side.CLIENT)
public WorldSettings.GameType func_149083_e()
{
return this.field_149087_c;
}
@SideOnly(Side.CLIENT)
public WorldType func_149080_f()
{
return this.field_149085_d;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandler handler)
{
this.processPacket((INetHandlerPlayClient)handler);
}
}