package net.minecraft.world.gen.layer;
public class GenLayerAddIsland extends GenLayer
{
private static final String __OBFID = "CL_00000551";
public GenLayerAddIsland(long p_i2119_1_, GenLayer p_i2119_3_)
{
super(p_i2119_1_);
this.parent = p_i2119_3_;
}
/**
* Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall
* amounts, or biomeList[] indices based on the particular GenLayer subclass.
*
* @param areaX The x-position of the area
* @param areaY The y-position of the area
* @param areaWidth The width of the area
* @param areaHeight The height of the area
*/
public int[] getInts(int areaX, int areaY, int areaWidth, int areaHeight)
{
int i1 = areaX - 1;
int j1 = areaY - 1;
int k1 = areaWidth + 2;
int l1 = areaHeight + 2;
int[] aint = this.parent.getInts(i1, j1, k1, l1);
int[] aint1 = IntCache.getIntCache(areaWidth * areaHeight);
for (int i2 = 0; i2 < areaHeight; ++i2)
{
for (int j2 = 0; j2 < areaWidth; ++j2)
{
int k2 = aint[j2 + 0 + (i2 + 0) * k1];
int l2 = aint[j2 + 2 + (i2 + 0) * k1];
int i3 = aint[j2 + 0 + (i2 + 2) * k1];
int j3 = aint[j2 + 2 + (i2 + 2) * k1];
int k3 = aint[j2 + 1 + (i2 + 1) * k1];
this.initChunkSeed((long)(j2 + areaX), (long)(i2 + areaY));
if (k3 == 0 && (k2 != 0 || l2 != 0 || i3 != 0 || j3 != 0))
{
int l3 = 1;
int i4 = 1;
if (k2 != 0 && this.nextInt(l3++) == 0)
{
i4 = k2;
}
if (l2 != 0 && this.nextInt(l3++) == 0)
{
i4 = l2;
}
if (i3 != 0 && this.nextInt(l3++) == 0)
{
i4 = i3;
}
if (j3 != 0 && this.nextInt(l3++) == 0)
{
i4 = j3;
}
if (this.nextInt(3) == 0)
{
aint1[j2 + i2 * areaWidth] = i4;
}
else if (i4 == 4)
{
aint1[j2 + i2 * areaWidth] = 4;
}
else
{
aint1[j2 + i2 * areaWidth] = 0;
}
}
else if (k3 > 0 && (k2 == 0 || l2 == 0 || i3 == 0 || j3 == 0))
{
if (this.nextInt(5) == 0)
{
if (k3 == 4)
{
aint1[j2 + i2 * areaWidth] = 4;
}
else
{
aint1[j2 + i2 * areaWidth] = 0;
}
}
else
{
aint1[j2 + i2 * areaWidth] = k3;
}
}
else
{
aint1[j2 + i2 * areaWidth] = k3;
}
}
}
return aint1;
}
}