package net.minecraft.client.renderer.culling;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.nio.FloatBuffer;
import net.minecraft.client.renderer.GLAllocation;
import net.minecraft.util.MathHelper;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class ClippingHelperImpl extends ClippingHelper
{
private static ClippingHelperImpl instance = new ClippingHelperImpl();
private FloatBuffer projectionMatrixBuffer = GLAllocation.createDirectFloatBuffer(16);
private FloatBuffer modelviewMatrixBuffer = GLAllocation.createDirectFloatBuffer(16);
private FloatBuffer field_78564_h = GLAllocation.createDirectFloatBuffer(16);
private static final String __OBFID = "CL_00000975";
/**
* Initialises the ClippingHelper object then returns an instance of it.
*/
public static ClippingHelper getInstance()
{
instance.init();
return instance;
}
/**
* Normalize the frustum.
*/
private void normalize(float[][] p_78559_1_, int p_78559_2_)
{
float f = MathHelper.sqrt_float(p_78559_1_[p_78559_2_][0] * p_78559_1_[p_78559_2_][0] + p_78559_1_[p_78559_2_][1] * p_78559_1_[p_78559_2_][1] + p_78559_1_[p_78559_2_][2] * p_78559_1_[p_78559_2_][2]);
p_78559_1_[p_78559_2_][0] /= f;
p_78559_1_[p_78559_2_][1] /= f;
p_78559_1_[p_78559_2_][2] /= f;
p_78559_1_[p_78559_2_][3] /= f;
}
private void init()
{
this.projectionMatrixBuffer.clear();
this.modelviewMatrixBuffer.clear();
this.field_78564_h.clear();
GL11.glGetFloat(GL11.GL_PROJECTION_MATRIX, this.projectionMatrixBuffer);
GL11.glGetFloat(GL11.GL_MODELVIEW_MATRIX, this.modelviewMatrixBuffer);
this.projectionMatrixBuffer.flip().limit(16);
this.projectionMatrixBuffer.get(this.projectionMatrix);
this.modelviewMatrixBuffer.flip().limit(16);
this.modelviewMatrixBuffer.get(this.modelviewMatrix);
this.clippingMatrix[0] = this.modelviewMatrix[0] * this.projectionMatrix[0] + this.modelviewMatrix[1] * this.projectionMatrix[4] + this.modelviewMatrix[2] * this.projectionMatrix[8] + this.modelviewMatrix[3] * this.projectionMatrix[12];
this.clippingMatrix[1] = this.modelviewMatrix[0] * this.projectionMatrix[1] + this.modelviewMatrix[1] * this.projectionMatrix[5] + this.modelviewMatrix[2] * this.projectionMatrix[9] + this.modelviewMatrix[3] * this.projectionMatrix[13];
this.clippingMatrix[2] = this.modelviewMatrix[0] * this.projectionMatrix[2] + this.modelviewMatrix[1] * this.projectionMatrix[6] + this.modelviewMatrix[2] * this.projectionMatrix[10] + this.modelviewMatrix[3] * this.projectionMatrix[14];
this.clippingMatrix[3] = this.modelviewMatrix[0] * this.projectionMatrix[3] + this.modelviewMatrix[1] * this.projectionMatrix[7] + this.modelviewMatrix[2] * this.projectionMatrix[11] + this.modelviewMatrix[3] * this.projectionMatrix[15];
this.clippingMatrix[4] = this.modelviewMatrix[4] * this.projectionMatrix[0] + this.modelviewMatrix[5] * this.projectionMatrix[4] + this.modelviewMatrix[6] * this.projectionMatrix[8] + this.modelviewMatrix[7] * this.projectionMatrix[12];
this.clippingMatrix[5] = this.modelviewMatrix[4] * this.projectionMatrix[1] + this.modelviewMatrix[5] * this.projectionMatrix[5] + this.modelviewMatrix[6] * this.projectionMatrix[9] + this.modelviewMatrix[7] * this.projectionMatrix[13];
this.clippingMatrix[6] = this.modelviewMatrix[4] * this.projectionMatrix[2] + this.modelviewMatrix[5] * this.projectionMatrix[6] + this.modelviewMatrix[6] * this.projectionMatrix[10] + this.modelviewMatrix[7] * this.projectionMatrix[14];
this.clippingMatrix[7] = this.modelviewMatrix[4] * this.projectionMatrix[3] + this.modelviewMatrix[5] * this.projectionMatrix[7] + this.modelviewMatrix[6] * this.projectionMatrix[11] + this.modelviewMatrix[7] * this.projectionMatrix[15];
this.clippingMatrix[8] = this.modelviewMatrix[8] * this.projectionMatrix[0] + this.modelviewMatrix[9] * this.projectionMatrix[4] + this.modelviewMatrix[10] * this.projectionMatrix[8] + this.modelviewMatrix[11] * this.projectionMatrix[12];
this.clippingMatrix[9] = this.modelviewMatrix[8] * this.projectionMatrix[1] + this.modelviewMatrix[9] * this.projectionMatrix[5] + this.modelviewMatrix[10] * this.projectionMatrix[9] + this.modelviewMatrix[11] * this.projectionMatrix[13];
this.clippingMatrix[10] = this.modelviewMatrix[8] * this.projectionMatrix[2] + this.modelviewMatrix[9] * this.projectionMatrix[6] + this.modelviewMatrix[10] * this.projectionMatrix[10] + this.modelviewMatrix[11] * this.projectionMatrix[14];
this.clippingMatrix[11] = this.modelviewMatrix[8] * this.projectionMatrix[3] + this.modelviewMatrix[9] * this.projectionMatrix[7] + this.modelviewMatrix[10] * this.projectionMatrix[11] + this.modelviewMatrix[11] * this.projectionMatrix[15];
this.clippingMatrix[12] = this.modelviewMatrix[12] * this.projectionMatrix[0] + this.modelviewMatrix[13] * this.projectionMatrix[4] + this.modelviewMatrix[14] * this.projectionMatrix[8] + this.modelviewMatrix[15] * this.projectionMatrix[12];
this.clippingMatrix[13] = this.modelviewMatrix[12] * this.projectionMatrix[1] + this.modelviewMatrix[13] * this.projectionMatrix[5] + this.modelviewMatrix[14] * this.projectionMatrix[9] + this.modelviewMatrix[15] * this.projectionMatrix[13];
this.clippingMatrix[14] = this.modelviewMatrix[12] * this.projectionMatrix[2] + this.modelviewMatrix[13] * this.projectionMatrix[6] + this.modelviewMatrix[14] * this.projectionMatrix[10] + this.modelviewMatrix[15] * this.projectionMatrix[14];
this.clippingMatrix[15] = this.modelviewMatrix[12] * this.projectionMatrix[3] + this.modelviewMatrix[13] * this.projectionMatrix[7] + this.modelviewMatrix[14] * this.projectionMatrix[11] + this.modelviewMatrix[15] * this.projectionMatrix[15];
this.frustum[0][0] = this.clippingMatrix[3] - this.clippingMatrix[0];
this.frustum[0][1] = this.clippingMatrix[7] - this.clippingMatrix[4];
this.frustum[0][2] = this.clippingMatrix[11] - this.clippingMatrix[8];
this.frustum[0][3] = this.clippingMatrix[15] - this.clippingMatrix[12];
this.normalize(this.frustum, 0);
this.frustum[1][0] = this.clippingMatrix[3] + this.clippingMatrix[0];
this.frustum[1][1] = this.clippingMatrix[7] + this.clippingMatrix[4];
this.frustum[1][2] = this.clippingMatrix[11] + this.clippingMatrix[8];
this.frustum[1][3] = this.clippingMatrix[15] + this.clippingMatrix[12];
this.normalize(this.frustum, 1);
this.frustum[2][0] = this.clippingMatrix[3] + this.clippingMatrix[1];
this.frustum[2][1] = this.clippingMatrix[7] + this.clippingMatrix[5];
this.frustum[2][2] = this.clippingMatrix[11] + this.clippingMatrix[9];
this.frustum[2][3] = this.clippingMatrix[15] + this.clippingMatrix[13];
this.normalize(this.frustum, 2);
this.frustum[3][0] = this.clippingMatrix[3] - this.clippingMatrix[1];
this.frustum[3][1] = this.clippingMatrix[7] - this.clippingMatrix[5];
this.frustum[3][2] = this.clippingMatrix[11] - this.clippingMatrix[9];
this.frustum[3][3] = this.clippingMatrix[15] - this.clippingMatrix[13];
this.normalize(this.frustum, 3);
this.frustum[4][0] = this.clippingMatrix[3] - this.clippingMatrix[2];
this.frustum[4][1] = this.clippingMatrix[7] - this.clippingMatrix[6];
this.frustum[4][2] = this.clippingMatrix[11] - this.clippingMatrix[10];
this.frustum[4][3] = this.clippingMatrix[15] - this.clippingMatrix[14];
this.normalize(this.frustum, 4);
this.frustum[5][0] = this.clippingMatrix[3] + this.clippingMatrix[2];
this.frustum[5][1] = this.clippingMatrix[7] + this.clippingMatrix[6];
this.frustum[5][2] = this.clippingMatrix[11] + this.clippingMatrix[10];
this.frustum[5][3] = this.clippingMatrix[15] + this.clippingMatrix[14];
this.normalize(this.frustum, 5);
}
}