/**
Copyright (C) 2015 by jabelar
This file is part of jabelar's Minecraft Forge modding examples; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
For a copy of the GNU General Public License see <http://www.gnu.org/licenses/>.
*/
package com.blogspot.jabelarminecraft.wildanimals.entities.ai.birdofprey;
/**
* @author jabelar
*
*/
public class AIStates
{
// create state constants, did not use enum because need to cast to int anyway for packets
public final static int STATE_PERCHED = 0;
public final static int STATE_TAKING_OFF = 1;
public final static int STATE_SOARING = 2;
public final static int STATE_DIVING = 3;
public final static int STATE_LANDING = 4;
public final static int STATE_TRAVELLING = 5;
public final static int STATE_ATTACKING = 6;
public final static int STATE_SOARING_TAMED = 7;
public final static int STATE_PERCHED_TAMED = 8;
public static final int STATE_SEEKING = 9;
}