package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.ArrayList;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.IIcon;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.IShearable;
public abstract class BlockLeaves extends BlockLeavesBase implements IShearable
{
int[] field_150128_a;
@SideOnly(Side.CLIENT)
protected int field_150127_b;
protected IIcon[][] field_150129_M = new IIcon[2][];
private static final String __OBFID = "CL_00000263";
public BlockLeaves()
{
super(Material.leaves, false);
this.setTickRandomly(true);
this.setCreativeTab(CreativeTabs.tabDecorations);
this.setHardness(0.2F);
this.setLightOpacity(1);
this.setStepSound(soundTypeGrass);
}
@SideOnly(Side.CLIENT)
public int getBlockColor()
{
double d0 = 0.5D;
double d1 = 1.0D;
return ColorizerFoliage.getFoliageColor(d0, d1);
}
/**
* Returns the color this block should be rendered. Used by leaves.
*/
@SideOnly(Side.CLIENT)
public int getRenderColor(int meta)
{
return ColorizerFoliage.getFoliageColorBasic();
}
/**
* Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
* when first determining what to render.
*/
@SideOnly(Side.CLIENT)
public int colorMultiplier(IBlockAccess worldIn, int x, int y, int z)
{
int l = 0;
int i1 = 0;
int j1 = 0;
for (int k1 = -1; k1 <= 1; ++k1)
{
for (int l1 = -1; l1 <= 1; ++l1)
{
int i2 = worldIn.getBiomeGenForCoords(x + l1, z + k1).getBiomeFoliageColor(x + l1, y, z + k1);
l += (i2 & 16711680) >> 16;
i1 += (i2 & 65280) >> 8;
j1 += i2 & 255;
}
}
return (l / 9 & 255) << 16 | (i1 / 9 & 255) << 8 | j1 / 9 & 255;
}
public void breakBlock(World worldIn, int x, int y, int z, Block blockBroken, int meta)
{
byte b0 = 1;
int i1 = b0 + 1;
if (worldIn.checkChunksExist(x - i1, y - i1, z - i1, x + i1, y + i1, z + i1))
{
for (int j1 = -b0; j1 <= b0; ++j1)
{
for (int k1 = -b0; k1 <= b0; ++k1)
{
for (int l1 = -b0; l1 <= b0; ++l1)
{
Block block = worldIn.getBlock(x + j1, y + k1, z + l1);
if (block.isLeaves(worldIn, x + j1, y + k1, z + l1))
{
block.beginLeavesDecay(worldIn, x + j1, y + k1, z + l1);
}
}
}
}
}
}
/**
* Ticks the block if it's been scheduled
*/
public void updateTick(World worldIn, int x, int y, int z, Random random)
{
if (!worldIn.isRemote)
{
int l = worldIn.getBlockMetadata(x, y, z);
if ((l & 8) != 0 && (l & 4) == 0)
{
byte b0 = 4;
int i1 = b0 + 1;
byte b1 = 32;
int j1 = b1 * b1;
int k1 = b1 / 2;
if (this.field_150128_a == null)
{
this.field_150128_a = new int[b1 * b1 * b1];
}
int l1;
if (worldIn.checkChunksExist(x - i1, y - i1, z - i1, x + i1, y + i1, z + i1))
{
int i2;
int j2;
for (l1 = -b0; l1 <= b0; ++l1)
{
for (i2 = -b0; i2 <= b0; ++i2)
{
for (j2 = -b0; j2 <= b0; ++j2)
{
Block block = worldIn.getBlock(x + l1, y + i2, z + j2);
if (!block.canSustainLeaves(worldIn, x + l1, y + i2, z + j2))
{
if (block.isLeaves(worldIn, x + l1, y + i2, z + j2))
{
this.field_150128_a[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -2;
}
else
{
this.field_150128_a[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -1;
}
}
else
{
this.field_150128_a[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = 0;
}
}
}
}
for (l1 = 1; l1 <= 4; ++l1)
{
for (i2 = -b0; i2 <= b0; ++i2)
{
for (j2 = -b0; j2 <= b0; ++j2)
{
for (int k2 = -b0; k2 <= b0; ++k2)
{
if (this.field_150128_a[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1] == l1 - 1)
{
if (this.field_150128_a[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2)
{
this.field_150128_a[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1;
}
if (this.field_150128_a[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2)
{
this.field_150128_a[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1;
}
if (this.field_150128_a[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] == -2)
{
this.field_150128_a[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] = l1;
}
if (this.field_150128_a[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] == -2)
{
this.field_150128_a[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] = l1;
}
if (this.field_150128_a[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] == -2)
{
this.field_150128_a[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] = l1;
}
if (this.field_150128_a[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] == -2)
{
this.field_150128_a[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] = l1;
}
}
}
}
}
}
}
l1 = this.field_150128_a[k1 * j1 + k1 * b1 + k1];
if (l1 >= 0)
{
worldIn.setBlockMetadataWithNotify(x, y, z, l & -9, 4);
}
else
{
this.removeLeaves(worldIn, x, y, z);
}
}
}
}
/**
* A randomly called display update to be able to add particles or other items for display
*/
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World worldIn, int x, int y, int z, Random random)
{
if (worldIn.isRainingAt(x, y + 1, z) && !World.doesBlockHaveSolidTopSurface(worldIn, x, y - 1, z) && random.nextInt(15) == 1)
{
double d0 = (double)((float)x + random.nextFloat());
double d1 = (double)y - 0.05D;
double d2 = (double)((float)z + random.nextFloat());
worldIn.spawnParticle("dripWater", d0, d1, d2, 0.0D, 0.0D, 0.0D);
}
}
private void removeLeaves(World p_150126_1_, int p_150126_2_, int p_150126_3_, int p_150126_4_)
{
this.dropBlockAsItem(p_150126_1_, p_150126_2_, p_150126_3_, p_150126_4_, p_150126_1_.getBlockMetadata(p_150126_2_, p_150126_3_, p_150126_4_), 0);
p_150126_1_.setBlockToAir(p_150126_2_, p_150126_3_, p_150126_4_);
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random random)
{
return random.nextInt(20) == 0 ? 1 : 0;
}
public Item getItemDropped(int meta, Random random, int fortune)
{
return Item.getItemFromBlock(Blocks.sapling);
}
/**
* Drops the block items with a specified chance of dropping the specified items
*/
public void dropBlockAsItemWithChance(World worldIn, int x, int y, int z, int meta, float chance, int fortune)
{
super.dropBlockAsItemWithChance(worldIn, x, y, z, meta, 1.0f, fortune);
}
protected void func_150124_c(World p_150124_1_, int p_150124_2_, int p_150124_3_, int p_150124_4_, int p_150124_5_, int p_150124_6_) {}
protected int func_150123_b(int p_150123_1_)
{
return 20;
}
public void harvestBlock(World worldIn, EntityPlayer player, int x, int y, int z, int meta)
{
{
super.harvestBlock(worldIn, player, x, y, z, meta);
}
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
*/
public int damageDropped(int meta)
{
return meta & 3;
}
public boolean isOpaqueCube()
{
return !this.field_150121_P;
}
/**
* Gets the block's texture. Args: side, meta
*/
@SideOnly(Side.CLIENT)
public abstract IIcon getIcon(int side, int meta);
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean p_150122_1_)
{
this.field_150121_P = p_150122_1_;
this.field_150127_b = p_150122_1_ ? 0 : 1;
}
/**
* Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage
* and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null.
*/
protected ItemStack createStackedBlock(int meta)
{
return new ItemStack(Item.getItemFromBlock(this), 1, meta & 3);
}
public abstract String[] func_150125_e();
@Override
public boolean isShearable(ItemStack item, IBlockAccess world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, IBlockAccess world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
return ret;
}
@Override
public void beginLeavesDecay(World world, int x, int y, int z)
{
int i2 = world.getBlockMetadata(x, y, z);
if ((i2 & 8) == 0)
{
world.setBlockMetadataWithNotify(x, y, z, i2 | 8, 4);
}
world.setBlockMetadataWithNotify(x, y, z, world.getBlockMetadata(x, y, z) | 8, 4);
}
@Override
public boolean isLeaves(IBlockAccess world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> getDrops(World world, int x, int y, int z, int metadata, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
int chance = this.func_150123_b(metadata);
if (fortune > 0)
{
chance -= 2 << fortune;
if (chance < 10) chance = 10;
}
if (world.rand.nextInt(chance) == 0)
ret.add(new ItemStack(this.getItemDropped(metadata, world.rand, fortune), 1, this.damageDropped(metadata)));
chance = 200;
if (fortune > 0)
{
chance -= 10 << fortune;
if (chance < 40) chance = 40;
}
this.captureDrops(true);
this.func_150124_c(world, x, y, z, metadata, chance); // Dammet mojang
ret.addAll(this.captureDrops(false));
return ret;
}
}