package net.minecraft.client.gui.inventory; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.network.NetHandlerPlayClient; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.client.resources.I18n; import net.minecraft.init.Blocks; import net.minecraft.network.play.client.C12PacketUpdateSign; import net.minecraft.tileentity.TileEntitySign; import net.minecraft.util.ChatAllowedCharacters; import org.lwjgl.input.Keyboard; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class GuiEditSign extends GuiScreen { /** Reference to the sign object. */ private TileEntitySign tileSign; /** Counts the number of screen updates. */ private int updateCounter; /** The index of the line that is being edited. */ private int editLine; /** "Done" button for the GUI. */ private GuiButton doneBtn; private static final String __OBFID = "CL_00000764"; public GuiEditSign(TileEntitySign p_i1097_1_) { this.tileSign = p_i1097_1_; } /** * Adds the buttons (and other controls) to the screen in question. */ public void initGui() { this.buttonList.clear(); Keyboard.enableRepeatEvents(true); this.buttonList.add(this.doneBtn = new GuiButton(0, this.width / 2 - 100, this.height / 4 + 120, I18n.format("gui.done", new Object[0]))); this.tileSign.setEditable(false); } /** * Called when the screen is unloaded. Used to disable keyboard repeat events */ public void onGuiClosed() { Keyboard.enableRepeatEvents(false); NetHandlerPlayClient nethandlerplayclient = this.mc.getNetHandler(); if (nethandlerplayclient != null) { nethandlerplayclient.addToSendQueue(new C12PacketUpdateSign(this.tileSign.xCoord, this.tileSign.yCoord, this.tileSign.zCoord, this.tileSign.signText)); } this.tileSign.setEditable(true); } /** * Called from the main game loop to update the screen. */ public void updateScreen() { ++this.updateCounter; } protected void actionPerformed(GuiButton button) { if (button.enabled) { if (button.id == 0) { this.tileSign.markDirty(); this.mc.displayGuiScreen((GuiScreen)null); } } } /** * Fired when a key is typed (except F11 who toggle full screen). This is the equivalent of * KeyListener.keyTyped(KeyEvent e). Args : character (character on the key), keyCode (lwjgl Keyboard key code) */ protected void keyTyped(char typedChar, int keyCode) { if (keyCode == 200) { this.editLine = this.editLine - 1 & 3; } if (keyCode == 208 || keyCode == 28 || keyCode == 156) { this.editLine = this.editLine + 1 & 3; } if (keyCode == 14 && this.tileSign.signText[this.editLine].length() > 0) { this.tileSign.signText[this.editLine] = this.tileSign.signText[this.editLine].substring(0, this.tileSign.signText[this.editLine].length() - 1); } if (ChatAllowedCharacters.isAllowedCharacter(typedChar) && this.tileSign.signText[this.editLine].length() < 15) { this.tileSign.signText[this.editLine] = this.tileSign.signText[this.editLine] + typedChar; } if (keyCode == 1) { this.actionPerformed(this.doneBtn); } } /** * Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks */ public void drawScreen(int mouseX, int mouseY, float partialTicks) { this.drawDefaultBackground(); this.drawCenteredString(this.fontRendererObj, I18n.format("sign.edit", new Object[0]), this.width / 2, 40, 16777215); GL11.glPushMatrix(); GL11.glTranslatef((float)(this.width / 2), 0.0F, 50.0F); float f1 = 93.75F; GL11.glScalef(-f1, -f1, -f1); GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); Block block = this.tileSign.getBlockType(); if (block == Blocks.standing_sign) { float f2 = (float)(this.tileSign.getBlockMetadata() * 360) / 16.0F; GL11.glRotatef(f2, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0625F, 0.0F); } else { int k = this.tileSign.getBlockMetadata(); float f3 = 0.0F; if (k == 2) { f3 = 180.0F; } if (k == 4) { f3 = 90.0F; } if (k == 5) { f3 = -90.0F; } GL11.glRotatef(f3, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0625F, 0.0F); } if (this.updateCounter / 6 % 2 == 0) { this.tileSign.lineBeingEdited = this.editLine; } TileEntityRendererDispatcher.instance.renderTileEntityAt(this.tileSign, -0.5D, -0.75D, -0.5D, 0.0F); this.tileSign.lineBeingEdited = -1; GL11.glPopMatrix(); super.drawScreen(mouseX, mouseY, partialTicks); } }