package net.minecraft.entity.item;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.EnderTeleportEvent;
public class EntityEnderPearl extends EntityThrowable
{
private static final String __OBFID = "CL_00001725";
public EntityEnderPearl(World p_i1782_1_)
{
super(p_i1782_1_);
}
public EntityEnderPearl(World p_i1783_1_, EntityLivingBase p_i1783_2_)
{
super(p_i1783_1_, p_i1783_2_);
}
@SideOnly(Side.CLIENT)
public EntityEnderPearl(World p_i1784_1_, double p_i1784_2_, double p_i1784_4_, double p_i1784_6_)
{
super(p_i1784_1_, p_i1784_2_, p_i1784_4_, p_i1784_6_);
}
/**
* Called when this EntityThrowable hits a block or entity.
*/
protected void onImpact(MovingObjectPosition p_70184_1_)
{
if (p_70184_1_.entityHit != null)
{
p_70184_1_.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), 0.0F);
}
for (int i = 0; i < 32; ++i)
{
this.worldObj.spawnParticle("portal", this.posX, this.posY + this.rand.nextDouble() * 2.0D, this.posZ, this.rand.nextGaussian(), 0.0D, this.rand.nextGaussian());
}
if (!this.worldObj.isRemote)
{
if (this.getThrower() != null && this.getThrower() instanceof EntityPlayerMP)
{
EntityPlayerMP entityplayermp = (EntityPlayerMP)this.getThrower();
if (entityplayermp.playerNetServerHandler.getNetworkManager().isChannelOpen() && entityplayermp.worldObj == this.worldObj)
{
EnderTeleportEvent event = new EnderTeleportEvent(entityplayermp, this.posX, this.posY, this.posZ, 5.0F);
if (!MinecraftForge.EVENT_BUS.post(event))
{ // Don't indent to lower patch size
if (this.getThrower().isRiding())
{
this.getThrower().mountEntity((Entity)null);
}
this.getThrower().setPositionAndUpdate(event.targetX, event.targetY, event.targetZ);
this.getThrower().fallDistance = 0.0F;
this.getThrower().attackEntityFrom(DamageSource.fall, event.attackDamage);
}
}
}
this.setDead();
}
}
}