package net.minecraft.client.renderer.tileentity;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.model.ModelChest;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityEnderChest;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
@SideOnly(Side.CLIENT)
public class TileEntityEnderChestRenderer extends TileEntitySpecialRenderer
{
private static final ResourceLocation field_147520_b = new ResourceLocation("textures/entity/chest/ender.png");
private ModelChest field_147521_c = new ModelChest();
private static final String __OBFID = "CL_00000967";
public void renderTileEntityAt(TileEntityEnderChest p_147500_1_, double p_147500_2_, double p_147500_4_, double p_147500_6_, float p_147500_8_)
{
int i = 0;
if (p_147500_1_.hasWorldObj())
{
i = p_147500_1_.getBlockMetadata();
}
this.bindTexture(field_147520_b);
GL11.glPushMatrix();
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glTranslatef((float)p_147500_2_, (float)p_147500_4_ + 1.0F, (float)p_147500_6_ + 1.0F);
GL11.glScalef(1.0F, -1.0F, -1.0F);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
short short1 = 0;
if (i == 2)
{
short1 = 180;
}
if (i == 3)
{
short1 = 0;
}
if (i == 4)
{
short1 = 90;
}
if (i == 5)
{
short1 = -90;
}
GL11.glRotatef((float)short1, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
float f1 = p_147500_1_.prevLidAngle + (p_147500_1_.field_145972_a - p_147500_1_.prevLidAngle) * p_147500_8_;
f1 = 1.0F - f1;
f1 = 1.0F - f1 * f1 * f1;
this.field_147521_c.chestLid.rotateAngleX = -(f1 * (float)Math.PI / 2.0F);
this.field_147521_c.renderAll();
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
public void renderTileEntityAt(TileEntity p_147500_1_, double p_147500_2_, double p_147500_4_, double p_147500_6_, float p_147500_8_)
{
this.renderTileEntityAt((TileEntityEnderChest)p_147500_1_, p_147500_2_, p_147500_4_, p_147500_6_, p_147500_8_);
}
}