package net.minecraft.entity.boss;
import net.minecraft.entity.Entity;
import net.minecraft.entity.IEntityMultiPart;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
public class EntityDragonPart extends Entity
{
/** The dragon entity this dragon part belongs to */
public final IEntityMultiPart entityDragonObj;
public final String field_146032_b;
private static final String __OBFID = "CL_00001657";
public EntityDragonPart(IEntityMultiPart p_i1697_1_, String p_i1697_2_, float p_i1697_3_, float p_i1697_4_)
{
super(p_i1697_1_.func_82194_d());
this.setSize(p_i1697_3_, p_i1697_4_);
this.entityDragonObj = p_i1697_1_;
this.field_146032_b = p_i1697_2_;
}
protected void entityInit() {}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
protected void readEntityFromNBT(NBTTagCompound tagCompund) {}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
protected void writeEntityToNBT(NBTTagCompound tagCompound) {}
/**
* Returns true if other Entities should be prevented from moving through this Entity.
*/
public boolean canBeCollidedWith()
{
return true;
}
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, float amount)
{
return this.isEntityInvulnerable() ? false : this.entityDragonObj.attackEntityFromPart(this, source, amount);
}
/**
* Returns true if Entity argument is equal to this Entity
*/
public boolean isEntityEqual(Entity entityIn)
{
return this == entityIn || this.entityDragonObj == entityIn;
}
}