package net.minecraft.block.material;
public class MaterialLogic extends Material
{
private static final String __OBFID = "CL_00000539";
public MaterialLogic(MapColor p_i2112_1_)
{
super(p_i2112_1_);
this.setAdventureModeExempt();
}
public boolean isSolid()
{
return false;
}
/**
* Will prevent grass from growing on dirt underneath and kill any grass below it if it returns true
*/
public boolean blocksLight()
{
return false;
}
/**
* Returns if this material is considered solid or not
*/
public boolean blocksMovement()
{
return false;
}
}