package net.minecraftforge.event.entity.living;
import cpw.mods.fml.common.eventhandler.Cancelable;
import net.minecraft.entity.EntityLivingBase;
/**
* LivingHealEvent is fired when an Entity is set to be healed. <br>
* This event is fired whenever an Entity is healed in EntityLivingBase#heal(float)<br>
* <br>
* This event is fired via the {@link ForgeHooks#onLivingHeal(EntityLivingBase, float)}.<br>
* <br>
* {@link #amount} contains the amount of healing done to the Entity that was healed. <br>
* <br>
* This event is {@link Cancelable}.<br>
* If this event is canceled, the Entity is not healed.<br>
* <br>
* This event does not have a result. {@link HasResult}<br>
* <br>
* This event is fired on the {@link MinecraftForge#EVENT_BUS}.
**/
@Cancelable
public class LivingHealEvent extends LivingEvent
{
public float amount;
public LivingHealEvent(EntityLivingBase entity, float amount)
{
super(entity);
this.amount = amount;
}
}