package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.ArrayList;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Direction;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeHooks;
import net.minecraftforge.common.IShearable;
public class BlockVine extends Block implements IShearable
{
private static final String __OBFID = "CL_00000330";
public BlockVine()
{
super(Material.vine);
this.setTickRandomly(true);
this.setCreativeTab(CreativeTabs.tabDecorations);
}
/**
* Sets the block's bounds for rendering it as an item
*/
public void setBlockBoundsForItemRender()
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 20;
}
public boolean isOpaqueCube()
{
return false;
}
public boolean renderAsNormalBlock()
{
return false;
}
public void setBlockBoundsBasedOnState(IBlockAccess worldIn, int x, int y, int z)
{
float f = 0.0625F;
int l = worldIn.getBlockMetadata(x, y, z);
float f1 = 1.0F;
float f2 = 1.0F;
float f3 = 1.0F;
float f4 = 0.0F;
float f5 = 0.0F;
float f6 = 0.0F;
boolean flag = l > 0;
if ((l & 2) != 0)
{
f4 = Math.max(f4, 0.0625F);
f1 = 0.0F;
f2 = 0.0F;
f5 = 1.0F;
f3 = 0.0F;
f6 = 1.0F;
flag = true;
}
if ((l & 8) != 0)
{
f1 = Math.min(f1, 0.9375F);
f4 = 1.0F;
f2 = 0.0F;
f5 = 1.0F;
f3 = 0.0F;
f6 = 1.0F;
flag = true;
}
if ((l & 4) != 0)
{
f6 = Math.max(f6, 0.0625F);
f3 = 0.0F;
f1 = 0.0F;
f4 = 1.0F;
f2 = 0.0F;
f5 = 1.0F;
flag = true;
}
if ((l & 1) != 0)
{
f3 = Math.min(f3, 0.9375F);
f6 = 1.0F;
f1 = 0.0F;
f4 = 1.0F;
f2 = 0.0F;
f5 = 1.0F;
flag = true;
}
if (!flag && this.func_150093_a(worldIn.getBlock(x, y + 1, z)))
{
f2 = Math.min(f2, 0.9375F);
f5 = 1.0F;
f1 = 0.0F;
f4 = 1.0F;
f3 = 0.0F;
f6 = 1.0F;
}
this.setBlockBounds(f1, f2, f3, f4, f5, f6);
}
/**
* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
* cleared to be reused)
*/
public AxisAlignedBB getCollisionBoundingBoxFromPool(World worldIn, int x, int y, int z)
{
return null;
}
/**
* checks to see if you can place this block can be placed on that side of a block: BlockLever overrides
*/
public boolean canPlaceBlockOnSide(World worldIn, int x, int y, int z, int side)
{
switch (side)
{
case 1:
return this.func_150093_a(worldIn.getBlock(x, y + 1, z));
case 2:
return this.func_150093_a(worldIn.getBlock(x, y, z + 1));
case 3:
return this.func_150093_a(worldIn.getBlock(x, y, z - 1));
case 4:
return this.func_150093_a(worldIn.getBlock(x + 1, y, z));
case 5:
return this.func_150093_a(worldIn.getBlock(x - 1, y, z));
default:
return false;
}
}
private boolean func_150093_a(Block p_150093_1_)
{
return p_150093_1_.renderAsNormalBlock() && p_150093_1_.blockMaterial.blocksMovement();
}
private boolean func_150094_e(World p_150094_1_, int p_150094_2_, int p_150094_3_, int p_150094_4_)
{
int l = p_150094_1_.getBlockMetadata(p_150094_2_, p_150094_3_, p_150094_4_);
int i1 = l;
if (l > 0)
{
for (int j1 = 0; j1 <= 3; ++j1)
{
int k1 = 1 << j1;
if ((l & k1) != 0 && !this.func_150093_a(p_150094_1_.getBlock(p_150094_2_ + Direction.offsetX[j1], p_150094_3_, p_150094_4_ + Direction.offsetZ[j1])) && (p_150094_1_.getBlock(p_150094_2_, p_150094_3_ + 1, p_150094_4_) != this || (p_150094_1_.getBlockMetadata(p_150094_2_, p_150094_3_ + 1, p_150094_4_) & k1) == 0))
{
i1 &= ~k1;
}
}
}
if (i1 == 0 && !this.func_150093_a(p_150094_1_.getBlock(p_150094_2_, p_150094_3_ + 1, p_150094_4_)))
{
return false;
}
else
{
if (i1 != l)
{
p_150094_1_.setBlockMetadataWithNotify(p_150094_2_, p_150094_3_, p_150094_4_, i1, 2);
}
return true;
}
}
@SideOnly(Side.CLIENT)
public int getBlockColor()
{
return ColorizerFoliage.getFoliageColorBasic();
}
/**
* Returns the color this block should be rendered. Used by leaves.
*/
@SideOnly(Side.CLIENT)
public int getRenderColor(int meta)
{
return ColorizerFoliage.getFoliageColorBasic();
}
/**
* Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
* when first determining what to render.
*/
@SideOnly(Side.CLIENT)
public int colorMultiplier(IBlockAccess worldIn, int x, int y, int z)
{
return worldIn.getBiomeGenForCoords(x, z).getBiomeFoliageColor(x, y, z);
}
public void onNeighborBlockChange(World worldIn, int x, int y, int z, Block neighbor)
{
if (!worldIn.isRemote && !this.func_150094_e(worldIn, x, y, z))
{
this.dropBlockAsItem(worldIn, x, y, z, worldIn.getBlockMetadata(x, y, z), 0);
worldIn.setBlockToAir(x, y, z);
}
}
/**
* Ticks the block if it's been scheduled
*/
public void updateTick(World worldIn, int x, int y, int z, Random random)
{
if (!worldIn.isRemote && worldIn.rand.nextInt(4) == 0)
{
byte b0 = 4;
int l = 5;
boolean flag = false;
int i1;
int j1;
int k1;
label134:
for (i1 = x - b0; i1 <= x + b0; ++i1)
{
for (j1 = z - b0; j1 <= z + b0; ++j1)
{
for (k1 = y - 1; k1 <= y + 1; ++k1)
{
if (worldIn.getBlock(i1, k1, j1) == this)
{
--l;
if (l <= 0)
{
flag = true;
break label134;
}
}
}
}
}
i1 = worldIn.getBlockMetadata(x, y, z);
j1 = worldIn.rand.nextInt(6);
k1 = Direction.facingToDirection[j1];
int l1;
if (j1 == 1 && y < 255 && worldIn.isAirBlock(x, y + 1, z))
{
if (flag)
{
return;
}
int j2 = worldIn.rand.nextInt(16) & i1;
if (j2 > 0)
{
for (l1 = 0; l1 <= 3; ++l1)
{
if (!this.func_150093_a(worldIn.getBlock(x + Direction.offsetX[l1], y + 1, z + Direction.offsetZ[l1])))
{
j2 &= ~(1 << l1);
}
}
if (j2 > 0)
{
worldIn.setBlock(x, y + 1, z, this, j2, 2);
}
}
}
else
{
Block block;
int i2;
if (j1 >= 2 && j1 <= 5 && (i1 & 1 << k1) == 0)
{
if (flag)
{
return;
}
block = worldIn.getBlock(x + Direction.offsetX[k1], y, z + Direction.offsetZ[k1]);
if (block.blockMaterial == Material.air)
{
l1 = k1 + 1 & 3;
i2 = k1 + 3 & 3;
if ((i1 & 1 << l1) != 0 && this.func_150093_a(worldIn.getBlock(x + Direction.offsetX[k1] + Direction.offsetX[l1], y, z + Direction.offsetZ[k1] + Direction.offsetZ[l1])))
{
worldIn.setBlock(x + Direction.offsetX[k1], y, z + Direction.offsetZ[k1], this, 1 << l1, 2);
}
else if ((i1 & 1 << i2) != 0 && this.func_150093_a(worldIn.getBlock(x + Direction.offsetX[k1] + Direction.offsetX[i2], y, z + Direction.offsetZ[k1] + Direction.offsetZ[i2])))
{
worldIn.setBlock(x + Direction.offsetX[k1], y, z + Direction.offsetZ[k1], this, 1 << i2, 2);
}
else if ((i1 & 1 << l1) != 0 && worldIn.isAirBlock(x + Direction.offsetX[k1] + Direction.offsetX[l1], y, z + Direction.offsetZ[k1] + Direction.offsetZ[l1]) && this.func_150093_a(worldIn.getBlock(x + Direction.offsetX[l1], y, z + Direction.offsetZ[l1])))
{
worldIn.setBlock(x + Direction.offsetX[k1] + Direction.offsetX[l1], y, z + Direction.offsetZ[k1] + Direction.offsetZ[l1], this, 1 << (k1 + 2 & 3), 2);
}
else if ((i1 & 1 << i2) != 0 && worldIn.isAirBlock(x + Direction.offsetX[k1] + Direction.offsetX[i2], y, z + Direction.offsetZ[k1] + Direction.offsetZ[i2]) && this.func_150093_a(worldIn.getBlock(x + Direction.offsetX[i2], y, z + Direction.offsetZ[i2])))
{
worldIn.setBlock(x + Direction.offsetX[k1] + Direction.offsetX[i2], y, z + Direction.offsetZ[k1] + Direction.offsetZ[i2], this, 1 << (k1 + 2 & 3), 2);
}
else if (this.func_150093_a(worldIn.getBlock(x + Direction.offsetX[k1], y + 1, z + Direction.offsetZ[k1])))
{
worldIn.setBlock(x + Direction.offsetX[k1], y, z + Direction.offsetZ[k1], this, 0, 2);
}
}
else if (block.blockMaterial.isOpaque() && block.renderAsNormalBlock())
{
worldIn.setBlockMetadataWithNotify(x, y, z, i1 | 1 << k1, 2);
}
}
else if (y > 1)
{
block = worldIn.getBlock(x, y - 1, z);
if (block.blockMaterial == Material.air)
{
l1 = worldIn.rand.nextInt(16) & i1;
if (l1 > 0)
{
worldIn.setBlock(x, y - 1, z, this, l1, 2);
}
}
else if (block == this)
{
l1 = worldIn.rand.nextInt(16) & i1;
i2 = worldIn.getBlockMetadata(x, y - 1, z);
if (i2 != (i2 | l1))
{
worldIn.setBlockMetadataWithNotify(x, y - 1, z, i2 | l1, 2);
}
}
}
}
}
}
public int onBlockPlaced(World worldIn, int x, int y, int z, int side, float subX, float subY, float subZ, int meta)
{
byte b0 = 0;
switch (side)
{
case 2:
b0 = 1;
break;
case 3:
b0 = 4;
break;
case 4:
b0 = 8;
break;
case 5:
b0 = 2;
}
return b0 != 0 ? b0 : meta;
}
public Item getItemDropped(int meta, Random random, int fortune)
{
return null;
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random random)
{
return 0;
}
public void harvestBlock(World worldIn, EntityPlayer player, int x, int y, int z, int meta)
{
{
super.harvestBlock(worldIn, player, x, y, z, meta);
}
}
@Override
public boolean isShearable(ItemStack item, IBlockAccess world, int x, int y, int z)
{
return true;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, IBlockAccess world, int x, int y, int z, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
ret.add(new ItemStack(this, 1));
return ret;
}
@Override
public boolean isLadder(IBlockAccess world, int x, int y, int z, EntityLivingBase entity)
{
return true;
}
}