package net.minecraft.client.particle;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.material.Material;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
@SideOnly(Side.CLIENT)
public class EntityDropParticleFX extends EntityFX
{
/** the material type for dropped items/blocks */
private Material materialType;
/** The height of the current bob */
private int bobTimer;
private static final String __OBFID = "CL_00000901";
public EntityDropParticleFX(World worldIn, double p_i1203_2_, double p_i1203_4_, double p_i1203_6_, Material p_i1203_8_)
{
super(worldIn, p_i1203_2_, p_i1203_4_, p_i1203_6_, 0.0D, 0.0D, 0.0D);
this.motionX = this.motionY = this.motionZ = 0.0D;
if (p_i1203_8_ == Material.water)
{
this.particleRed = 0.0F;
this.particleGreen = 0.0F;
this.particleBlue = 1.0F;
}
else
{
this.particleRed = 1.0F;
this.particleGreen = 0.0F;
this.particleBlue = 0.0F;
}
this.setParticleTextureIndex(113);
this.setSize(0.01F, 0.01F);
this.particleGravity = 0.06F;
this.materialType = p_i1203_8_;
this.bobTimer = 40;
this.particleMaxAge = (int)(64.0D / (Math.random() * 0.8D + 0.2D));
this.motionX = this.motionY = this.motionZ = 0.0D;
}
public int getBrightnessForRender(float p_70070_1_)
{
return this.materialType == Material.water ? super.getBrightnessForRender(p_70070_1_) : 257;
}
/**
* Gets how bright this entity is.
*/
public float getBrightness(float p_70013_1_)
{
return this.materialType == Material.water ? super.getBrightness(p_70013_1_) : 1.0F;
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
if (this.materialType == Material.water)
{
this.particleRed = 0.2F;
this.particleGreen = 0.3F;
this.particleBlue = 1.0F;
}
else
{
this.particleRed = 1.0F;
this.particleGreen = 16.0F / (float)(40 - this.bobTimer + 16);
this.particleBlue = 4.0F / (float)(40 - this.bobTimer + 8);
}
this.motionY -= (double)this.particleGravity;
if (this.bobTimer-- > 0)
{
this.motionX *= 0.02D;
this.motionY *= 0.02D;
this.motionZ *= 0.02D;
this.setParticleTextureIndex(113);
}
else
{
this.setParticleTextureIndex(112);
}
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.9800000190734863D;
this.motionY *= 0.9800000190734863D;
this.motionZ *= 0.9800000190734863D;
if (this.particleMaxAge-- <= 0)
{
this.setDead();
}
if (this.onGround)
{
if (this.materialType == Material.water)
{
this.setDead();
this.worldObj.spawnParticle("splash", this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D);
}
else
{
this.setParticleTextureIndex(114);
}
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
}
Material material = this.worldObj.getBlock(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ)).getMaterial();
if (material.isLiquid() || material.isSolid())
{
double d0 = (double)((float)(MathHelper.floor_double(this.posY) + 1) - BlockLiquid.getLiquidHeightPercent(this.worldObj.getBlockMetadata(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ))));
if (this.posY < d0)
{
this.setDead();
}
}
}
}