package net.minecraft.client.particle; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.BlockLiquid; import net.minecraft.block.material.Material; import net.minecraft.util.MathHelper; import net.minecraft.world.World; @SideOnly(Side.CLIENT) public class EntityDropParticleFX extends EntityFX { /** the material type for dropped items/blocks */ private Material materialType; /** The height of the current bob */ private int bobTimer; private static final String __OBFID = "CL_00000901"; public EntityDropParticleFX(World worldIn, double p_i1203_2_, double p_i1203_4_, double p_i1203_6_, Material p_i1203_8_) { super(worldIn, p_i1203_2_, p_i1203_4_, p_i1203_6_, 0.0D, 0.0D, 0.0D); this.motionX = this.motionY = this.motionZ = 0.0D; if (p_i1203_8_ == Material.water) { this.particleRed = 0.0F; this.particleGreen = 0.0F; this.particleBlue = 1.0F; } else { this.particleRed = 1.0F; this.particleGreen = 0.0F; this.particleBlue = 0.0F; } this.setParticleTextureIndex(113); this.setSize(0.01F, 0.01F); this.particleGravity = 0.06F; this.materialType = p_i1203_8_; this.bobTimer = 40; this.particleMaxAge = (int)(64.0D / (Math.random() * 0.8D + 0.2D)); this.motionX = this.motionY = this.motionZ = 0.0D; } public int getBrightnessForRender(float p_70070_1_) { return this.materialType == Material.water ? super.getBrightnessForRender(p_70070_1_) : 257; } /** * Gets how bright this entity is. */ public float getBrightness(float p_70013_1_) { return this.materialType == Material.water ? super.getBrightness(p_70013_1_) : 1.0F; } /** * Called to update the entity's position/logic. */ public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if (this.materialType == Material.water) { this.particleRed = 0.2F; this.particleGreen = 0.3F; this.particleBlue = 1.0F; } else { this.particleRed = 1.0F; this.particleGreen = 16.0F / (float)(40 - this.bobTimer + 16); this.particleBlue = 4.0F / (float)(40 - this.bobTimer + 8); } this.motionY -= (double)this.particleGravity; if (this.bobTimer-- > 0) { this.motionX *= 0.02D; this.motionY *= 0.02D; this.motionZ *= 0.02D; this.setParticleTextureIndex(113); } else { this.setParticleTextureIndex(112); } this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionX *= 0.9800000190734863D; this.motionY *= 0.9800000190734863D; this.motionZ *= 0.9800000190734863D; if (this.particleMaxAge-- <= 0) { this.setDead(); } if (this.onGround) { if (this.materialType == Material.water) { this.setDead(); this.worldObj.spawnParticle("splash", this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D); } else { this.setParticleTextureIndex(114); } this.motionX *= 0.699999988079071D; this.motionZ *= 0.699999988079071D; } Material material = this.worldObj.getBlock(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ)).getMaterial(); if (material.isLiquid() || material.isSolid()) { double d0 = (double)((float)(MathHelper.floor_double(this.posY) + 1) - BlockLiquid.getLiquidHeightPercent(this.worldObj.getBlockMetadata(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ)))); if (this.posY < d0) { this.setDead(); } } } }