/**
Copyright (C) <2015> <coolAlias>
This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zeldaswordskills.world.gen.structure;
import java.util.Random;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.util.BlockPos;
import net.minecraft.util.Vec3i;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.World;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.structure.StructureBoundingBox;
import zeldaswordskills.ZSSMain;
import zeldaswordskills.ref.Config;
import zeldaswordskills.util.StructureGenUtils;
/**
*
* Generates secret rooms in each chunk according to the config specifications.
*
* The structureMap for Secret Rooms uses the standard chunkXZ pair for the key and stores
* an NBTTagList of all the rooms generated in that chunk as the value.
*
*/
public class MapGenSecretRoom extends ZSSMapGenBase
{
@Override
public void generate(IChunkProvider provider, World world, Random rand, int chunkX, int chunkZ) {
this.worldObj = world;
loadOrCreateData(worldObj);
NBTTagList roomList = getStructureListFor(chunkX, chunkZ);
int posX = (chunkX << 4);
int posZ = (chunkZ << 4);
int posY = StructureGenUtils.getAverageSurfaceHeight(world, new BlockPos(posX, 64, posZ));
if (posY < 1) {
return;
}
for (int i = 0; i < Config.getAttemptsPerChunk(); ++i) {
if (rand.nextFloat() < Config.getSecretRoomChance()) {
int size = Math.min(rand.nextInt(6) + 3, 6);
int x = posX + rand.nextInt(16 - size);
int y = rand.nextInt(posY) + (i % 2 == 0 ? rand.nextInt(16) : rand.nextInt(8));
int z = posZ + rand.nextInt(16 - size);
RoomSecret room = new RoomSecret(chunkX, chunkZ, size, Blocks.stone);
if (room.generate(this, world, rand, x, y, z)) {
roomList.appendTag(room.writeToNBT());
updateChunkStructureMap(roomList, chunkX, chunkZ);
}
}
}
if (roomList.tagCount() > 0) {
//ExampleMod.logger.info(String.format("roomList for chunk %d/%d contains %d elements", chunkX, chunkZ, roomList.tagCount()));
NBTTagCompound compound = new NBTTagCompound();
compound.setTag("roomList", roomList);
addRoomTag(compound, chunkX, chunkZ);
}
}
@Override
public String getTagName() {
return "zssSecretRooms";
}
@Override
protected StructureBoundingBox getStructureBBAt(int x, int y, int z) {
NBTTagList roomList = getStructureListFor(x >> 4, z >> 4);
for (int i = 0; i < roomList.tagCount(); ++i) {
NBTTagCompound compound = (NBTTagCompound) roomList.getCompoundTagAt(i);
if (compound.hasKey("BB")) {
StructureBoundingBox box = new StructureBoundingBox(compound.getIntArray("BB"));
if (box.isVecInside(new Vec3i(x, y, z))) {
return box;
}
}
}
return null;
}
@Override
protected void translateNbtIntoMap(NBTTagCompound compound) {
if (compound.hasKey("chunkX") && compound.hasKey("chunkZ") && compound.hasKey("roomList")) {
int i = compound.getInteger("chunkX");
int j = compound.getInteger("chunkZ");
NBTTagList roomList = compound.getTagList("roomList", compound.getId());
structureMap.put(Long.valueOf(ChunkCoordIntPair.chunkXZ2Int(i, j)), roomList);
} else {
ZSSMain.logger.warn("Failed to translate NBT compound into structure map");
}
}
/**
* Returns an NBTTagList of all the structures generated in the given chunk or a new list if none exists
*/
protected NBTTagList getStructureListFor(int chunkX, int chunkZ) {
loadOrCreateData(worldObj);
if (structureMap.containsKey(Long.valueOf(ChunkCoordIntPair.chunkXZ2Int(chunkX, chunkZ)))) {
return (NBTTagList) structureMap.get(Long.valueOf(ChunkCoordIntPair.chunkXZ2Int(chunkX, chunkZ)));
} else {
return new NBTTagList();
}
}
/** Keeps the structure map's room list for this chunk up-to-date during generation */
protected void updateChunkStructureMap(NBTTagList roomList, int chunkX, int chunkZ) {
structureMap.put(Long.valueOf(ChunkCoordIntPair.chunkXZ2Int(chunkX, chunkZ)), roomList);
}
@Override
public boolean areStructuresWithinRange(RoomBase room, int range) {
StructureBoundingBox box = room.getBoundingBox();
// check room's containing chunk first
if (isNearStructureInChunk(room, box, room.chunkX, room.chunkZ, range)) {
return true;
}
for (int i = 0; i <= (range + 8) / 16; ++i) {
// neighbors along x and z axis directly
if (isNearStructureInChunk(room, box, room.chunkX + i + 1, room.chunkZ, range)) {
return true;
}
if (isNearStructureInChunk(room, box, room.chunkX - i - 1, room.chunkZ, range)) {
return true;
}
if (isNearStructureInChunk(room, box, room.chunkX, room.chunkZ + i + 1, range)) {
return true;
}
if (isNearStructureInChunk(room, box, room.chunkX, room.chunkZ - i - 1, range)) {
return true;
}
// check neighbors diagonally
if (isNearStructureInChunk(room, box, room.chunkX + i + 1, room.chunkZ + i + 1, range)) {
return true;
}
if (isNearStructureInChunk(room, box, room.chunkX + i + 1, room.chunkZ - i - 1, range)) {
return true;
}
if (isNearStructureInChunk(room, box, room.chunkX - i - 1, room.chunkZ + i + 1, range)) {
return true;
}
if (isNearStructureInChunk(room, box, room.chunkX - i - 1, room.chunkZ - i - 1, range)) {
return true;
}
}
return false;
}
/**
* Returns true if the room's bounding box is within the specified range of any other structures in the given chunk
*/
protected boolean isNearStructureInChunk(RoomBase room, StructureBoundingBox box1, int chunkX, int chunkZ, int range) {
NBTTagList roomList = getStructureListFor(chunkX, chunkZ);
for (int i = 0; i < roomList.tagCount(); ++i) {
NBTTagCompound compound = (NBTTagCompound) roomList.getCompoundTagAt(i);
if (compound.hasKey("BB")) {
StructureBoundingBox box2 = new StructureBoundingBox(compound.getIntArray("BB"));
double dx = (box1.getXSize() + box2.getXSize()) / 2;
if (StructureGenUtils.getDistanceSqBetween(box1, box2) < ((range + dx) * (range + dx))) {
if (room.inOcean && box1.minY > box2.maxY + (range / 4) + 2) {
continue;
} else {
return true;
}
}
} else {
ZSSMain.logger.warn("Invalid tag while checking for structures in chunk " + chunkX + "/" + chunkZ);
}
}
return false;
}
}