/** Copyright (C) <2015> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.world.crisis; import net.minecraft.block.material.Material; import net.minecraft.init.Blocks; import net.minecraft.world.World; import zeldaswordskills.block.tileentity.TileEntityDungeonCore; import zeldaswordskills.ref.Sounds; import zeldaswordskills.util.StructureGenUtils; public class OceanBattle extends BossBattle { public OceanBattle(TileEntityDungeonCore core) { super(core); } @Override public void beginCrisis(World world) { super.beginCrisis(world); eventTimer = 6000 - (600 * difficulty); scheduleUpdateTick(-(1200 - eventTimer)); // one minute of falling sand } @Override protected void endCrisis(World world) { super.endCrisis(world); StructureGenUtils.replaceMaterialWith(world, box.minX + 1, box.maxX, box.minY + 1, box.maxY, box.minZ + 1, box.maxZ, Material.sand, Blocks.water.getDefaultState()); } @Override protected void onUpdateTick(World world) { world.playSoundEffect(core.getPos().getX() + 0.5D, box.getCenter().getY(), core.getPos().getZ() + 0.5D, Sounds.ROCK_FALL, 1.0F, 1.0F); StructureGenUtils.fillWithoutReplace(world, box.minX + 1, box.maxX, box.maxY-1, box.maxY, box.minZ + 1, box.maxZ, Blocks.sand.getDefaultState(), 3); scheduleUpdateTick((100 - (difficulty * 20)) + world.rand.nextInt(60)); } }