/** Copyright (C) <2017> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.item; import com.google.common.base.Function; import net.minecraft.block.Block; import net.minecraft.client.renderer.ItemModelMesher; import net.minecraft.client.resources.model.ModelResourceLocation; import net.minecraft.item.ItemMultiTexture; import net.minecraft.item.ItemStack; import net.minecraftforge.client.model.ModelLoader; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import zeldaswordskills.api.item.IUnenchantable; import zeldaswordskills.block.IBlockItemVariant; import zeldaswordskills.ref.ModInfo; /** * * Can be used for any generic block with metadata subtypes * If block implements IBlockVariant, those variant names will be used * */ public class ItemMetadataBlock extends ItemMultiTexture implements IModItem, IUnenchantable { /** * Default constructor with no special naming scheme */ public ItemMetadataBlock(Block block) { this(block, new Function<ItemStack, String>() { @Override public String apply(ItemStack stack) { return ""; } }); } /** * @param nameFunction Function to determine unlocalized name */ public ItemMetadataBlock(Block block, Function<ItemStack, String> nameFunction) { super(block, block, nameFunction); } /** * @param namesByMeta Array of names used to create a lookup-based name function */ public ItemMetadataBlock(Block block, final String[] namesByMeta) { super(block, block, namesByMeta); } /** * Returns "tile.zss.unlocalized_name" for translation purposes */ @Override public String getUnlocalizedName() { return super.getUnlocalizedName().replaceFirst("tile.", "tile.zss."); } /** * Override ItemMultiTexture's to allow for variants with no custom naming scheme */ @Override public String getUnlocalizedName(ItemStack stack) { String extra = (String) nameFunction.apply(stack); return getUnlocalizedName() + (extra == null || extra.length() < 1 ? "" : "." + extra); } /** * Default behavior returns NULL to not register any variants. Each variant returned * will automatically have an identical renderer registered for the unbreakable version. * See {@link #registerRenderers(ItemModelMesher)} */ @Override public String[] getVariants() { if (block instanceof IBlockItemVariant) { return ((IBlockItemVariant) block).getItemBlockVariants(); } return null; } /** * Default implementation suggested by {@link IModItem#registerResources()} */ @Override @SideOnly(Side.CLIENT) public void registerResources() { String[] variants = getVariants(); if (variants == null || variants.length < 1) { String name = getUnlocalizedName(); variants = new String[]{ModInfo.ID + ":" + name.substring(name.lastIndexOf(".") + 1)}; } for (int i = 0; i < variants.length; ++i) { ModelLoader.setCustomModelResourceLocation(this, i, new ModelResourceLocation(variants[i], "inventory")); } } }