/**
Copyright (C) <2015> <coolAlias>
This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zeldaswordskills.network.client;
import java.io.IOException;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.relauncher.Side;
import zeldaswordskills.entity.player.ZSSPlayerInfo;
import zeldaswordskills.network.AbstractMessage.AbstractClientMessage;
public class SyncCurrentMagicPacket extends AbstractClientMessage<SyncCurrentMagicPacket>
{
private float mp;
private boolean firstJoin;
public SyncCurrentMagicPacket() {}
public SyncCurrentMagicPacket(EntityPlayer player) {
this(player, false);
}
/**
* @param firstJoin True when player first joins world to ignore max MP restriction when setting current MP
*/
public SyncCurrentMagicPacket(EntityPlayer player, boolean firstJoin) {
this.mp = ZSSPlayerInfo.get(player).getCurrentMagic();
this.firstJoin = firstJoin;
}
@Override
protected void read(PacketBuffer buffer) throws IOException {
mp = buffer.readFloat();
firstJoin = buffer.readBoolean();
}
@Override
protected void write(PacketBuffer buffer) throws IOException {
buffer.writeFloat(mp);
buffer.writeBoolean(firstJoin);
}
@Override
protected void process(EntityPlayer player, Side side) {
if (firstJoin) {
ZSSPlayerInfo.get(player).setInitialMagic(mp);
} else {
ZSSPlayerInfo.get(player).setCurrentMagic(mp);
}
}
}