/** Copyright (C) <2015> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.network.client; import java.io.IOException; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.network.PacketBuffer; import net.minecraftforge.fml.relauncher.Side; import zeldaswordskills.entity.player.ZSSPlayerInfo; import zeldaswordskills.network.AbstractMessage.AbstractClientMessage; public class SyncCurrentMagicPacket extends AbstractClientMessage<SyncCurrentMagicPacket> { private float mp; private boolean firstJoin; public SyncCurrentMagicPacket() {} public SyncCurrentMagicPacket(EntityPlayer player) { this(player, false); } /** * @param firstJoin True when player first joins world to ignore max MP restriction when setting current MP */ public SyncCurrentMagicPacket(EntityPlayer player, boolean firstJoin) { this.mp = ZSSPlayerInfo.get(player).getCurrentMagic(); this.firstJoin = firstJoin; } @Override protected void read(PacketBuffer buffer) throws IOException { mp = buffer.readFloat(); firstJoin = buffer.readBoolean(); } @Override protected void write(PacketBuffer buffer) throws IOException { buffer.writeFloat(mp); buffer.writeBoolean(firstJoin); } @Override protected void process(EntityPlayer player, Side side) { if (firstJoin) { ZSSPlayerInfo.get(player).setInitialMagic(mp); } else { ZSSPlayerInfo.get(player).setCurrentMagic(mp); } } }