/**
Copyright (C) <2015> <coolAlias>
This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zeldaswordskills.network.bidirectional;
import java.io.IOException;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.relauncher.Side;
import zeldaswordskills.entity.player.ZSSPlayerInfo;
import zeldaswordskills.network.AbstractMessage;
/**
*
* Sets the player's attack time on either the client or the server
*
*/
public class AttackTimePacket extends AbstractMessage<AttackTimePacket>
{
private int attackTime;
public AttackTimePacket() {}
public AttackTimePacket(int attackTime) {
this.attackTime = attackTime;
}
@Override
protected void read(PacketBuffer buffer) throws IOException {
this.attackTime = buffer.readInt();
}
@Override
protected void write(PacketBuffer buffer) throws IOException {
buffer.writeInt(attackTime);
}
@Override
protected void process(EntityPlayer player, Side side) {
ZSSPlayerInfo.get(player).setAttackTime(attackTime);
}
}