/** Copyright (C) <2015> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.songs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import zeldaswordskills.network.PacketDispatcher; import zeldaswordskills.network.bidirectional.PlaySoundPacket; import zeldaswordskills.ref.Sounds; import zeldaswordskills.util.SongNote; /** * Sends the player to their spawn coordinates (either their bed or the world spawn point) */ public class ZeldaSongSoaring extends AbstractZeldaSong { public ZeldaSongSoaring(String unlocalizedName, int minDuration, SongNote... notes) { super(unlocalizedName, minDuration, notes); } @Override protected boolean hasEffect(EntityPlayer player, ItemStack instrument, int power) { // Not usable in the Nether or the End, mainly due to unpredictable results return power > 4 && Math.abs(player.dimension) != 1; } @Override protected void performEffect(EntityPlayer player, ItemStack instrument, int power) { BlockPos pos = player.getBedLocation(player.dimension); if (pos != null) { pos = EntityPlayer.getBedSpawnLocation(player.worldObj, pos, player.isSpawnForced(player.dimension)); } if (pos == null) { pos = player.worldObj.getSpawnPoint(); } if (pos != null) { if (player.ridingEntity != null) { player.mountEntity(null); } player.setPosition((double) pos.getX() + 0.5D, (double) pos.getY() + 0.1D, (double) pos.getZ() + 0.5D); while (!player.worldObj.getCollidingBoundingBoxes(player, player.getEntityBoundingBox()).isEmpty()) { player.setPosition(player.posX, player.posY + 1.0D, player.posZ); } player.setPositionAndUpdate(player.posX, player.posY, player.posZ); PacketDispatcher.sendTo(new PlaySoundPacket(Sounds.SUCCESS, 1.0F, 1.0F), (EntityPlayerMP) player); } } }