/** Copyright (C) <2015> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.network.bidirectional; import java.io.IOException; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.network.PacketBuffer; import net.minecraftforge.fml.relauncher.Side; import zeldaswordskills.ZSSMain; import zeldaswordskills.entity.player.ZSSPlayerSkills; import zeldaswordskills.network.AbstractMessage; import zeldaswordskills.skills.SkillActive; import zeldaswordskills.skills.SkillBase; /** * * Send to either side to {@link SkillActive#deactivate deactivate} a skill. * */ public class DeactivateSkillPacket extends AbstractMessage<DeactivateSkillPacket> { /** Skill to deactivate */ private byte skillId; public DeactivateSkillPacket() {} public DeactivateSkillPacket(SkillActive skill) { this.skillId = skill.getId(); } @Override protected void read(PacketBuffer buffer) throws IOException { skillId = buffer.readByte(); } @Override protected void write(PacketBuffer buffer) throws IOException { buffer.writeByte(skillId); } @Override protected void process(EntityPlayer player, Side side) { SkillBase skill = ZSSPlayerSkills.get(player).getPlayerSkill(skillId); if (skill instanceof SkillActive) { ((SkillActive) skill).deactivate(player); } else { ZSSMain.logger.error(String.format("Skill with ID %d was not valid for %s while processing DeactivateSkillPacket", skillId, player)); } } }