/**
Copyright (C) <2015> <coolAlias>
This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zeldaswordskills.network.bidirectional;
import java.io.IOException;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.relauncher.Side;
import zeldaswordskills.ZSSMain;
import zeldaswordskills.entity.player.ZSSPlayerSkills;
import zeldaswordskills.network.AbstractMessage;
import zeldaswordskills.skills.SkillActive;
import zeldaswordskills.skills.SkillBase;
/**
*
* Send to either side to {@link SkillActive#deactivate deactivate} a skill.
*
*/
public class DeactivateSkillPacket extends AbstractMessage<DeactivateSkillPacket>
{
/** Skill to deactivate */
private byte skillId;
public DeactivateSkillPacket() {}
public DeactivateSkillPacket(SkillActive skill) {
this.skillId = skill.getId();
}
@Override
protected void read(PacketBuffer buffer) throws IOException {
skillId = buffer.readByte();
}
@Override
protected void write(PacketBuffer buffer) throws IOException {
buffer.writeByte(skillId);
}
@Override
protected void process(EntityPlayer player, Side side) {
SkillBase skill = ZSSPlayerSkills.get(player).getPlayerSkill(skillId);
if (skill instanceof SkillActive) {
((SkillActive) skill).deactivate(player);
} else {
ZSSMain.logger.error(String.format("Skill with ID %d was not valid for %s while processing DeactivateSkillPacket", skillId, player));
}
}
}