/**
Copyright (C) <2017> <coolAlias>
This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zeldaswordskills.item;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.entity.Entity;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import zeldaswordskills.ref.ModInfo;
/**
*
* Base armor class providing implementation of IModItem and other common functionality
*
*/
public class ItemModArmor extends ItemArmor implements IModItem {
public ItemModArmor(ArmorMaterial material, int renderIndex, int armorType) {
super(material, renderIndex, armorType);
}
/**
* Returns "item.zss.unlocalized_name" for translation purposes
*/
@Override
public String getUnlocalizedName() {
return super.getUnlocalizedName().replaceFirst("item.", "item.zss.");
}
@Override
public String getUnlocalizedName(ItemStack stack) {
return getUnlocalizedName();
}
@Override
public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type) {
String name = getUnlocalizedName();
return String.format("%s:textures/armor/%s_layer_%d.png", ModInfo.ID, name.substring(name.lastIndexOf(".") + 1), (slot == 2 ? 2 : 1));
}
/**
* Default behavior returns NULL to not register any variants
*/
@Override
public String[] getVariants() {
return null;
}
/**
* Default implementation suggested by {@link IModItem#registerResources()}
*/
@Override
@SideOnly(Side.CLIENT)
public void registerResources() {
String[] variants = getVariants();
if (variants == null || variants.length < 1) {
String name = getUnlocalizedName();
variants = new String[]{ModInfo.ID + ":" + name.substring(name.lastIndexOf(".") + 1)};
}
for (int i = 0; i < variants.length; ++i) {
ModelLoader.setCustomModelResourceLocation(this, i, new ModelResourceLocation(variants[i], "inventory"));
}
}
}