/** Copyright (C) <2017> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.item; import net.minecraft.client.resources.model.ModelResourceLocation; import net.minecraft.entity.Entity; import net.minecraft.item.ItemArmor; import net.minecraft.item.ItemStack; import net.minecraftforge.client.model.ModelLoader; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import zeldaswordskills.ref.ModInfo; /** * * Base armor class providing implementation of IModItem and other common functionality * */ public class ItemModArmor extends ItemArmor implements IModItem { public ItemModArmor(ArmorMaterial material, int renderIndex, int armorType) { super(material, renderIndex, armorType); } /** * Returns "item.zss.unlocalized_name" for translation purposes */ @Override public String getUnlocalizedName() { return super.getUnlocalizedName().replaceFirst("item.", "item.zss."); } @Override public String getUnlocalizedName(ItemStack stack) { return getUnlocalizedName(); } @Override public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type) { String name = getUnlocalizedName(); return String.format("%s:textures/armor/%s_layer_%d.png", ModInfo.ID, name.substring(name.lastIndexOf(".") + 1), (slot == 2 ? 2 : 1)); } /** * Default behavior returns NULL to not register any variants */ @Override public String[] getVariants() { return null; } /** * Default implementation suggested by {@link IModItem#registerResources()} */ @Override @SideOnly(Side.CLIENT) public void registerResources() { String[] variants = getVariants(); if (variants == null || variants.length < 1) { String name = getUnlocalizedName(); variants = new String[]{ModInfo.ID + ":" + name.substring(name.lastIndexOf(".") + 1)}; } for (int i = 0; i < variants.length; ++i) { ModelLoader.setCustomModelResourceLocation(this, i, new ModelResourceLocation(variants[i], "inventory")); } } }