/** Copyright (C) <2017> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed buffer the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.network.client; import java.io.IOException; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.network.PacketBuffer; import net.minecraftforge.fml.common.network.ByteBufUtils; import net.minecraftforge.fml.relauncher.Side; import zeldaswordskills.item.ISpawnParticles; import zeldaswordskills.network.AbstractMessage.AbstractClientMessage; /** * * Packet that calls a specific ISpawnParticles method in the Item class, allowing * each Item to handle its own particle algorithm individually yet spawn them in * all client worlds * */ public class PacketISpawnParticles extends AbstractClientMessage<PacketISpawnParticles> { /** The ItemStack spawning the particles; Item must implement ISpawnParticles */ private ItemStack stack; /** The name of the player that caused the particles to be spawned */ private String commandSenderName; /** Radius buffer which to spawn the particles */ private float r; public PacketISpawnParticles() {} public PacketISpawnParticles(EntityPlayer player, float radius) { this.commandSenderName = player.getName(); this.stack = player.getHeldItem(); r = radius; } @Override protected void read(PacketBuffer buffer) throws IOException { commandSenderName = ByteBufUtils.readUTF8String(buffer); stack = ByteBufUtils.readItemStack(buffer); r = buffer.readFloat(); } @Override protected void write(PacketBuffer buffer) throws IOException { ByteBufUtils.writeUTF8String(buffer, commandSenderName); ByteBufUtils.writeItemStack(buffer, stack); buffer.writeFloat(r); } @Override protected void process(EntityPlayer player, Side side) { EntityPlayer commandSender = player.worldObj.getPlayerEntityByName(commandSenderName); if (commandSender != null && stack != null && stack.getItem() instanceof ISpawnParticles) { ((ISpawnParticles) stack.getItem()).spawnParticles(player.worldObj, commandSender, stack, player.posX, player.posY, player.posZ, r); } } }