/**
Copyright (C) <2017> <coolAlias>
This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zeldaswordskills.entity.projectile;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import zeldaswordskills.api.damage.DamageUtils.DamageSourceFireIndirect;
public class EntityBombosFireball extends EntityMobThrowable
{
private int lifespan = 20;
public EntityBombosFireball(World world) {
super(world);
this.setFire(5);
}
public EntityBombosFireball(World world, EntityLivingBase thrower) {
super(world, thrower);
this.setFire(5);
}
/**
* Sets the number of ticks this fireball can survive
*/
public EntityBombosFireball setLifespan(int ticks) {
this.lifespan = ticks;
return this;
}
@Override
protected float getGravityVelocity() {
return 0.015F;
}
@Override
public void onUpdate() {
super.onUpdate();
if (!worldObj.isRemote && ticksExisted > lifespan) {
setDead();
}
}
@Override
protected void onImpact(MovingObjectPosition mop) {
if (!worldObj.isRemote) {
boolean flag;
if (mop.entityHit != null) {
flag = mop.entityHit.attackEntityFrom(new DamageSourceFireIndirect("fireball", this, getThrower()), getDamage());
if (flag) {
applyEnchantments(getThrower(), mop.entityHit);
if (!mop.entityHit.isImmuneToFire()) {
mop.entityHit.setFire(5);
}
}
} else {
flag = true;
if (getThrower() instanceof EntityLiving) {
flag = worldObj.getGameRules().getBoolean("mobGriefing");
}
if (flag) {
BlockPos blockpos = mop.getBlockPos().offset(mop.sideHit);
if (worldObj.isAirBlock(blockpos)) {
worldObj.setBlockState(blockpos, Blocks.fire.getDefaultState());
}
}
}
setDead();
}
}
}