/**
Copyright (C) <2015> <coolAlias>
This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zeldaswordskills.item;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
/**
*
* Item version of locked doors for use in Creative mode and Creative Tabs.
*
*/
public class ItemDoorLocked extends ItemModBlock
{
public ItemDoorLocked(Block block) {
super(block);
setMaxDamage(0);
}
@Override
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing face, float hitX, float hitY, float hitZ) {
if (face != EnumFacing.UP) {
return false;
}
pos = pos.up();
if (player.canPlayerEdit(pos, face, stack) && player.canPlayerEdit(pos.up(), face, stack)) {
if (!block.canPlaceBlockAt(world, pos)) {
return false;
} else {
placeDoorBlock(world, pos, stack.getItemDamage());
--stack.stackSize;
return true;
}
} else {
return false;
}
}
/**
* Places first the bottom then the top block with correct metadata values
*/
private void placeDoorBlock(World world, BlockPos pos, int meta) {
meta &= 0x7;
world.setBlockState(pos, block.getStateFromMeta(meta), 2);
world.setBlockState(pos.up(), block.getStateFromMeta(meta | 0x8), 2);
world.notifyNeighborsOfStateChange(pos, block);
world.notifyNeighborsOfStateChange(pos.up(), block);
}
}