/**
Copyright (C) <2015> <coolAlias>
This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zeldaswordskills.util;
import net.minecraft.entity.EnumCreatureType;
/**
*
* Helper class containing data needed to add spawn rates for an entity
*
*/
public class SpawnableEntityData
{
/** The creature type used to determine spawning behavior */
public final EnumCreatureType creatureType;
/** Minimum number of entities to spawn in a group */
public final int min;
/** Maximum number of entities that may spawn in a group */
public final int max;
/** Spawn rate for this entity */
public final int spawnRate;
public SpawnableEntityData(EnumCreatureType creatureType, int min, int max, int defaultSpawnRate) {
this.creatureType = creatureType;
this.min = min;
this.max = max;
this.spawnRate = defaultSpawnRate;
}
}