/** Copyright (C) <2015> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.util; import net.minecraft.entity.EnumCreatureType; /** * * Helper class containing data needed to add spawn rates for an entity * */ public class SpawnableEntityData { /** The creature type used to determine spawning behavior */ public final EnumCreatureType creatureType; /** Minimum number of entities to spawn in a group */ public final int min; /** Maximum number of entities that may spawn in a group */ public final int max; /** Spawn rate for this entity */ public final int spawnRate; public SpawnableEntityData(EnumCreatureType creatureType, int min, int max, int defaultSpawnRate) { this.creatureType = creatureType; this.min = min; this.max = max; this.spawnRate = defaultSpawnRate; } }