/** Copyright (C) <2015> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.network.server; import java.io.IOException; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.network.PacketBuffer; import net.minecraftforge.fml.relauncher.Side; import zeldaswordskills.api.item.ArmorIndex; import zeldaswordskills.item.ItemBombBag; import zeldaswordskills.item.ItemMask; import zeldaswordskills.item.ZSSItems; import zeldaswordskills.network.AbstractMessage.AbstractServerMessage; public class GetBombPacket extends AbstractServerMessage<GetBombPacket> { public GetBombPacket() {} @Override protected void read(PacketBuffer buffer) throws IOException {} @Override protected void write(PacketBuffer buffer) throws IOException {} @Override protected void process(EntityPlayer player, Side side) { ItemStack heldItem = player.getHeldItem(); ItemStack mask = player.getCurrentArmor(ArmorIndex.WORN_HELM); if (mask != null && mask.getItem() == ZSSItems.maskBlast) { ((ItemMask) mask.getItem()).explode(player, mask, player.worldObj, player.posX, player.posY, player.posZ); } else if (player.isSneaking() && heldItem != null && heldItem.getItem() instanceof ItemBombBag) { ((ItemBombBag) heldItem.getItem()).emptyBag(heldItem, player); } else { // TODO should check if held item is a bomb bag first and take bomb from there for (ItemStack invStack : player.inventory.mainInventory) { if (invStack != null && invStack.getItem() instanceof ItemBombBag) { ItemBombBag bombBag = (ItemBombBag) invStack.getItem(); if (player.capabilities.isCreativeMode || bombBag.removeBomb(invStack)) { // TODO attempt to merge stackable items with inventory before dropping if (heldItem != null && (heldItem.isStackable() || !player.inventory.addItemStackToInventory(heldItem))) { player.dropPlayerItemWithRandomChoice(heldItem, false); } int type = bombBag.getBagBombType(invStack); player.setCurrentItemOrArmor(0, new ItemStack(ZSSItems.bomb, 1, (type > 0 ? type : 0))); break; } } } } } }