/** Copyright (C) <2015> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.songs; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.item.ItemStack; import net.minecraft.world.World; import zeldaswordskills.network.PacketDispatcher; import zeldaswordskills.network.bidirectional.PlaySoundPacket; import zeldaswordskills.ref.Sounds; /** * * The Scarecrow Song is the only song with notes determined by the player. * */ public final class ZeldaSongScarecrow extends AbstractZeldaSong { public ZeldaSongScarecrow() { super("scarecrow", 160); } @Override public boolean canLearn(EntityPlayer player) { // TODO would be nice if the code from ZSSPlayerSongs#learnSong could be handled here return true; } @Override public boolean canLearnFromCommand() { return false; } @Override public boolean canLearnFromInscription(World world, IBlockState state) { return false; } @Override protected void performEffect(EntityPlayer player, ItemStack instrument, int power) { // TODO PacketDispatcher.sendTo(new PlaySoundPacket(Sounds.SUCCESS, 1.0F, 1.0F), (EntityPlayerMP) player); } }