/**
Copyright (C) <2015> <coolAlias>
This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zeldaswordskills.songs;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import zeldaswordskills.network.PacketDispatcher;
import zeldaswordskills.network.bidirectional.PlaySoundPacket;
import zeldaswordskills.ref.Sounds;
/**
*
* The Scarecrow Song is the only song with notes determined by the player.
*
*/
public final class ZeldaSongScarecrow extends AbstractZeldaSong {
public ZeldaSongScarecrow() {
super("scarecrow", 160);
}
@Override
public boolean canLearn(EntityPlayer player) {
// TODO would be nice if the code from ZSSPlayerSongs#learnSong could be handled here
return true;
}
@Override
public boolean canLearnFromCommand() {
return false;
}
@Override
public boolean canLearnFromInscription(World world, IBlockState state) {
return false;
}
@Override
protected void performEffect(EntityPlayer player, ItemStack instrument, int power) {
// TODO
PacketDispatcher.sendTo(new PlaySoundPacket(Sounds.SUCCESS, 1.0F, 1.0F), (EntityPlayerMP) player);
}
}