/**
Copyright (C) <2015> <coolAlias>
This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zeldaswordskills.entity.ai;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIBase;
import net.minecraft.util.BlockPos;
import net.minecraft.util.MathHelper;
/**
*
* Keeps entity within a certain distance of ground. Uses MutexBit 16.
*
*/
public class EntityAILevitate extends EntityAIBase
{
/** The levitating entity */
private final EntityLivingBase entity;
/** Minimum height to maintain */
private final double minHeightSq;
public EntityAILevitate(EntityLivingBase entity, double minHeight) {
this.entity = entity;
this.minHeightSq = minHeight * minHeight;
this.setMutexBits(16); // compatible with everything
}
/**
* Returns true if the entity is too close to the ground
*/
public boolean checkHeight() {
int x = MathHelper.floor_double(entity.posX);
int y = MathHelper.floor_double(entity.posY);
int z = MathHelper.floor_double(entity.posZ);
int i = 0;
while (i < y && !entity.worldObj.getBlockState(new BlockPos(x, y - i, z)).getBlock().getMaterial().isSolid() && !entity.worldObj.getBlockState(new BlockPos(x, y - i, z)).getBlock().getMaterial().isLiquid()) {
++i;
}
return entity.getDistanceSq(x, (y - i) + 1, z) < minHeightSq;
}
@Override
public boolean shouldExecute() {
return checkHeight();
}
@Override
public boolean continueExecuting() {
return checkHeight();
}
@Override
public void updateTask() {
entity.motionY += entity.getEntityAttribute(SharedMonsterAttributes.movementSpeed).getAttributeValue();
}
}