/** Copyright (C) <2017> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.inventory; import net.minecraft.enchantment.Enchantment; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import zeldaswordskills.entity.player.quests.ZSSQuests; import zeldaswordskills.item.ZSSItems; public class InventoryMaskTrader extends AbstractInventory { private static ItemStack zoraMask; static { zoraMask = new ItemStack(ZSSItems.maskZora); zoraMask.addEnchantment(Enchantment.respiration, 3); } private static final ItemStack[] masks = { new ItemStack(ZSSItems.maskBunny), new ItemStack(ZSSItems.maskCouples), new ItemStack(ZSSItems.maskKeaton), new ItemStack(ZSSItems.maskScents), new ItemStack(ZSSItems.maskSkull), new ItemStack(ZSSItems.maskSpooky), new ItemStack(ZSSItems.maskTruth), new ItemStack(ZSSItems.maskDeku), new ItemStack(ZSSItems.maskGoron), new ItemStack(ZSSItems.maskGerudo), InventoryMaskTrader.zoraMask, new ItemStack(ZSSItems.maskFierce) }; public InventoryMaskTrader() { inventory = masks; } @Override public String getName() { return "gui.mask_trader.name"; } @Override public boolean hasCustomName() { return false; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { return ZSSQuests.get(player).getBorrowedMask() == null; } @Override public boolean isItemValidForSlot(int slot, ItemStack stack) { return false; } @Override protected String getNbtKey() { return null; // doesn't need to save } }