/** Copyright (C) <2015> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.songs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.item.ItemStack; import net.minecraft.server.MinecraftServer; import net.minecraft.util.ChatComponentTranslation; import net.minecraft.world.WorldServer; import zeldaswordskills.network.PacketDispatcher; import zeldaswordskills.network.bidirectional.PlaySoundPacket; import zeldaswordskills.ref.Config; import zeldaswordskills.ref.Sounds; import zeldaswordskills.util.PlayerUtils; import zeldaswordskills.util.SongNote; /** * Play to change day into night or night into day. * Time between uses may be restricted via Config settings. */ public class ZeldaSongSun extends AbstractZeldaSong { /** Next world time value at which the song may be used */ private static long nextChange; public ZeldaSongSun(String unlocalizedName, int minDuration, SongNote... notes) { super(unlocalizedName, minDuration, notes); } @Override protected boolean hasEffect(EntityPlayer player, ItemStack instrument, int power) { return power > 4; } @Override protected void performEffect(EntityPlayer player, ItemStack instrument, int power) { if (!player.capabilities.isCreativeMode && player.worldObj.getTotalWorldTime() < nextChange) { PlayerUtils.sendTranslatedChat(player, "chat.zss.song.cooldown", new ChatComponentTranslation(getTranslationString()), Config.getMinIntervalSun()); return; } PacketDispatcher.sendTo(new PlaySoundPacket(Sounds.SUCCESS, 1.0F, 1.0F), (EntityPlayerMP) player); long time = (player.worldObj.getWorldTime() % 24000); long addTime = (time < 12000) ? (12000 - time) : (24000 - time); for (int i = 0; i < MinecraftServer.getServer().worldServers.length; ++i) { WorldServer worldserver = MinecraftServer.getServer().worldServers[i]; worldserver.setWorldTime(worldserver.getWorldTime() + addTime); } nextChange = player.worldObj.getTotalWorldTime() + Config.getMinIntervalSun(); } }