/**
Copyright (C) <2015> <coolAlias>
This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zeldaswordskills.songs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.ChatComponentTranslation;
import net.minecraft.world.WorldServer;
import zeldaswordskills.network.PacketDispatcher;
import zeldaswordskills.network.bidirectional.PlaySoundPacket;
import zeldaswordskills.ref.Config;
import zeldaswordskills.ref.Sounds;
import zeldaswordskills.util.PlayerUtils;
import zeldaswordskills.util.SongNote;
/**
* Play to change day into night or night into day.
* Time between uses may be restricted via Config settings.
*/
public class ZeldaSongSun extends AbstractZeldaSong
{
/** Next world time value at which the song may be used */
private static long nextChange;
public ZeldaSongSun(String unlocalizedName, int minDuration, SongNote... notes) {
super(unlocalizedName, minDuration, notes);
}
@Override
protected boolean hasEffect(EntityPlayer player, ItemStack instrument, int power) {
return power > 4;
}
@Override
protected void performEffect(EntityPlayer player, ItemStack instrument, int power) {
if (!player.capabilities.isCreativeMode && player.worldObj.getTotalWorldTime() < nextChange) {
PlayerUtils.sendTranslatedChat(player, "chat.zss.song.cooldown", new ChatComponentTranslation(getTranslationString()), Config.getMinIntervalSun());
return;
}
PacketDispatcher.sendTo(new PlaySoundPacket(Sounds.SUCCESS, 1.0F, 1.0F), (EntityPlayerMP) player);
long time = (player.worldObj.getWorldTime() % 24000);
long addTime = (time < 12000) ? (12000 - time) : (24000 - time);
for (int i = 0; i < MinecraftServer.getServer().worldServers.length; ++i) {
WorldServer worldserver = MinecraftServer.getServer().worldServers[i];
worldserver.setWorldTime(worldserver.getWorldTime() + addTime);
}
nextChange = player.worldObj.getTotalWorldTime() + Config.getMinIntervalSun();
}
}