/** Copyright (C) <2015> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.IThreadListener; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; public class CommonProxy { /** * Call during {@code FMLPreInitializationEvent} */ public void preInit() {} /** * Call during {@code FMLInitializationEvent} */ public void init() {} public int addArmor(String string) { return 0; } /** * Returns a side-appropriate EntityPlayer for use during message handling */ public EntityPlayer getPlayerEntity(MessageContext ctx) { return ctx.getServerHandler().playerEntity; } /** * Returns the current thread based on side during message handling, * used for ensuring that the message is being handled by the main thread */ public IThreadListener getThreadFromContext(MessageContext ctx) { return ctx.getServerHandler().playerEntity.getServerForPlayer(); } }