/**
Copyright (C) <2015> <coolAlias>
This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zeldaswordskills.entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
/**
*
* Standard EntityItem but invulnerable to damage
*
*/
public class EntityInvulnerableItem extends EntityItem {
public EntityInvulnerableItem(World world) {
super(world);
}
public EntityInvulnerableItem(World world, double x, double y, double z) {
super(world, x, y, z);
}
public EntityInvulnerableItem(World world, double x, double y, double z, ItemStack stack) {
super(world, x, y, z, stack);
}
@Override
public boolean isEntityInvulnerable(DamageSource source) {
return source != DamageSource.outOfWorld;
}
}