/** Copyright (C) <2015> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.entity; import net.minecraft.entity.item.EntityItem; import net.minecraft.item.ItemStack; import net.minecraft.util.DamageSource; import net.minecraft.world.World; /** * * Standard EntityItem but invulnerable to damage * */ public class EntityInvulnerableItem extends EntityItem { public EntityInvulnerableItem(World world) { super(world); } public EntityInvulnerableItem(World world, double x, double y, double z) { super(world, x, y, z); } public EntityInvulnerableItem(World world, double x, double y, double z, ItemStack stack) { super(world, x, y, z, stack); } @Override public boolean isEntityInvulnerable(DamageSource source) { return source != DamageSource.outOfWorld; } }