/** Copyright (C) <2017> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.client.render; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.client.registry.IRenderFactory; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; /** * * A class that renders nothing. * */ @SideOnly(Side.CLIENT) public class RenderNothing extends Render<Entity> { public RenderNothing(RenderManager renderManager) { super(renderManager); } @Override public void doRender(Entity entity, double x, double y, double z, float yaw, float partialTick) {} @Override protected ResourceLocation getEntityTexture(Entity entity) { return null; } public static class Factory implements IRenderFactory<Entity> { @Override public Render<? super Entity> createRenderFor(RenderManager manager) { return new RenderNothing(manager); } } }