/** Copyright (C) <2015> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.network.server; import java.io.IOException; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.network.PacketBuffer; import net.minecraftforge.fml.relauncher.Side; import zeldaswordskills.ZSSMain; import zeldaswordskills.handler.GuiHandler; import zeldaswordskills.network.AbstractMessage.AbstractServerMessage; public class OpenGuiPacket extends AbstractServerMessage<OpenGuiPacket> { /** ID of the gui to open; see {@link GuiHandler} for list of valid IDs */ private int id; public OpenGuiPacket() {} public OpenGuiPacket(int id) { this.id = id; } @Override protected void read(PacketBuffer buffer) throws IOException { id = buffer.readInt(); } @Override protected void write(PacketBuffer buffer) throws IOException { buffer.writeInt(id); } @Override protected void process(EntityPlayer player, Side side) { player.openGui(ZSSMain.instance, id, player.worldObj, (int) player.posX, (int) player.posY, (int) player.posZ); } }