/**
Copyright (C) <2015> <coolAlias>
This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zeldaswordskills.network.server;
import java.io.IOException;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.relauncher.Side;
import zeldaswordskills.ZSSMain;
import zeldaswordskills.handler.GuiHandler;
import zeldaswordskills.network.AbstractMessage.AbstractServerMessage;
public class OpenGuiPacket extends AbstractServerMessage<OpenGuiPacket>
{
/** ID of the gui to open; see {@link GuiHandler} for list of valid IDs */
private int id;
public OpenGuiPacket() {}
public OpenGuiPacket(int id) {
this.id = id;
}
@Override
protected void read(PacketBuffer buffer) throws IOException {
id = buffer.readInt();
}
@Override
protected void write(PacketBuffer buffer) throws IOException {
buffer.writeInt(id);
}
@Override
protected void process(EntityPlayer player, Side side) {
player.openGui(ZSSMain.instance, id, player.worldObj, (int) player.posX, (int) player.posY, (int) player.posZ);
}
}