/** Copyright (C) <2017> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.item; import java.util.List; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.passive.EntityVillager; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.StatCollector; import net.minecraft.village.MerchantRecipe; import net.minecraft.village.MerchantRecipeList; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import zeldaswordskills.api.item.IUnenchantable; import zeldaswordskills.creativetab.ZSSCreativeTabs; import zeldaswordskills.handler.TradeHandler; import zeldaswordskills.ref.Config; import zeldaswordskills.ref.ModInfo; import zeldaswordskills.util.MerchantRecipeHelper; import zeldaswordskills.util.PlayerUtils; /** * * All HookShot upgrades belong to this class. Handles adding tooltip and custom trades. * */ public class ItemHookShotUpgrade extends BaseModItem implements IUnenchantable { /** Current types of available hookshot upgrades */ public static enum UpgradeType { EXTENDER("extender"), CLAW("claw"), MULTI("multi"); public final String unlocalizedName; private UpgradeType(String name) { this.unlocalizedName = name; } /** * Return upgrade type from item damage */ public static UpgradeType fromDamage(int damage) { return values()[damage % values().length]; } }; public ItemHookShotUpgrade() { super(); setMaxStackSize(1); setHasSubtypes(true); setCreativeTab(ZSSCreativeTabs.tabTools); } /** Returns this addon's enum Type from stack damage value */ public UpgradeType getType(int damage) { return (damage > -1 ? UpgradeType.values()[damage % UpgradeType.values().length] : UpgradeType.EXTENDER); } @Override public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) { if (!world.isRemote) { PlayerUtils.sendTranslatedChat(player, "chat.zss.use.fail.0"); } return stack; } @Override public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity) { if (entity.getClass() == EntityVillager.class) { if (stack.getItem() instanceof ItemHookShotUpgrade) { addSpecialTrade(stack, player, (EntityVillager) entity); } } return true; } @Override public boolean itemInteractionForEntity(ItemStack stack, EntityPlayer player, EntityLivingBase entity) { return entity instanceof EntityVillager; } @Override public String getUnlocalizedName(ItemStack stack) { return getUnlocalizedName() + "_" + UpgradeType.fromDamage(stack.getItemDamage()).unlocalizedName; } @Override @SideOnly(Side.CLIENT) public void getSubItems(Item item, CreativeTabs tab, List<ItemStack> list) { for (int i = 0; i < UpgradeType.values().length; ++i) { list.add(new ItemStack(item, 1, i)); } } @Override public String[] getVariants() { String[] variants = new String[UpgradeType.values().length]; for (UpgradeType upgrade : UpgradeType.values()) { variants[upgrade.ordinal()] = ModInfo.ID + ":hookshot_upgrade_" + upgrade.unlocalizedName; } return variants; } @Override @SideOnly(Side.CLIENT) public void addInformation(ItemStack stack, EntityPlayer player, List<String> list, boolean advanced) { list.add(EnumChatFormatting.ITALIC + StatCollector.translateToLocal("tooltip.zss.hookshot_upgrade.desc.0")); list.add(EnumChatFormatting.ITALIC + StatCollector.translateToLocal("tooltip.zss.hookshot_upgrade.desc.1")); list.add(EnumChatFormatting.ITALIC + StatCollector.translateToLocal("tooltip.zss.hookshot_upgrade.desc.2")); } /** * Adds first appropriate trade to blacksmith's trade list, if any */ public void addSpecialTrade(ItemStack stack, EntityPlayer player, EntityVillager villager) { if (!player.worldObj.isRemote) { MerchantRecipeList trades = villager.getRecipes(player); if (villager.getProfession() == 3 && trades != null) { MerchantRecipe trade = getHookShotTradeFromInventory(stack, player, trades); if (trade != null && trades.size() >= Config.getFriendTradesRequired()) { MerchantRecipeHelper.addUniqueTrade(trades, trade); PlayerUtils.sendTranslatedChat(player, "chat.zss.trade.generic.new.0"); } else { trade = new MerchantRecipe(stack.copy(), new ItemStack(Items.emerald, 16)); if (MerchantRecipeHelper.addToListWithCheck(trades, trade) || player.worldObj.rand.nextFloat() < 0.5F) { PlayerUtils.sendTranslatedChat(player, "chat.zss.trade.generic.sell.0"); } else { PlayerUtils.sendTranslatedChat(player, "chat.zss.trade.generic.sorry.1"); } } } else { PlayerUtils.sendTranslatedChat(player, "chat.zss.trade.generic.sorry.0"); } } } /** * Returns the first extendable HookShot trade for which the type of base hookshot found * that also doesn't have a trade recipe already in the merchant's list, or null */ private MerchantRecipe getHookShotTradeFromInventory(ItemStack stack, EntityPlayer player, MerchantRecipeList list) { UpgradeType type = ((ItemHookShotUpgrade) stack.getItem()).getType(stack.getItemDamage()); for (ItemStack invStack : player.inventory.mainInventory) { if (invStack != null && invStack.getItem() instanceof ItemHookShot) { if (!MerchantRecipeHelper.doesListContain(list, TradeHandler.getTrade(type, invStack))) { return TradeHandler.getTrade(type, invStack); } } } return null; } }