/** Copyright (C) <2015> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.entity.ai; public interface IWallPerch { /** * Returns whether the entity is 'perched', i.e. it should not move */ boolean isPerched(); /** * Return true if the entity's current location is a suitable perch */ boolean canPerch(); /** * Set the entity's 'perched' status, such that {@link #isPerched()} should now return 'isPerched' */ void setPerched(boolean isPerched); }