/**
Copyright (C) <2015> <coolAlias>
This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zeldaswordskills.entity.ai;
public interface IWallPerch {
/**
* Returns whether the entity is 'perched', i.e. it should not move
*/
boolean isPerched();
/**
* Return true if the entity's current location is a suitable perch
*/
boolean canPerch();
/**
* Set the entity's 'perched' status, such that {@link #isPerched()} should now return 'isPerched'
*/
void setPerched(boolean isPerched);
}