/** Copyright (C) <2017> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.block; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.ITileEntityProvider; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumWorldBlockLayer; import net.minecraft.util.IStringSerializable; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import zeldaswordskills.api.block.BlockWeight; import zeldaswordskills.api.item.ISacredFlame; import zeldaswordskills.block.tileentity.TileEntitySacredFlame; import zeldaswordskills.creativetab.ZSSCreativeTabs; import zeldaswordskills.item.ZSSItems; import zeldaswordskills.ref.Config; import zeldaswordskills.ref.Sounds; import zeldaswordskills.util.PlayerUtils; /** * * Colored flames representing Din (0x1), Farore (0x2), and Nayru (0x4). * * Bit 0x8 determines whether the flame has been extinguished or is still active. * */ public class BlockSacredFlame extends Block implements ITileEntityProvider { public static final PropertyEnum<BlockSacredFlame.EnumType> VARIANT = PropertyEnum.create("variant", BlockSacredFlame.EnumType.class); public static final PropertyBool EXTINGUISHED = PropertyBool.create("extinguished"); public BlockSacredFlame() { super(ZSSBlockMaterials.sacredFlame); disableStats(); setBlockUnbreakable(); setResistance(BlockWeight.IMPOSSIBLE.weight); setLightLevel(1.0F); setDefaultState(blockState.getBaseState().withProperty(VARIANT, BlockSacredFlame.EnumType.DIN).withProperty(EXTINGUISHED, Boolean.FALSE)); setCreativeTab(ZSSCreativeTabs.tabBlocks); } @Override public TileEntity createNewTileEntity(World world, int meta) { return new TileEntitySacredFlame(); } @Override public int damageDropped(IBlockState state) { return state.getValue(VARIANT).getMetadata(); } @Override public boolean isCollidable() { return true; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean isFullCube() { return false; } @Override @SideOnly(Side.CLIENT) public EnumWorldBlockLayer getBlockLayer() { return EnumWorldBlockLayer.CUTOUT; } @Override public AxisAlignedBB getCollisionBoundingBox(World world, BlockPos pos, IBlockState state) { return null; } @Override public boolean canEntityDestroy(IBlockAccess world, BlockPos pos, Entity entity) { return false; } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing face, float hitX, float hitY, float hitZ) { ItemStack stack = player.getHeldItem(); if (stack != null && stack.getItem() instanceof ISacredFlame) { BlockSacredFlame.EnumType flame = state.getValue(VARIANT); boolean isActive = !state.getValue(EXTINGUISHED).booleanValue(); if (((ISacredFlame) stack.getItem()).onActivatedSacredFlame(stack, world, player, flame, isActive)) { extinguishFlame(world, pos); return true; } } else if (!world.isRemote) { PlayerUtils.sendTranslatedChat(player, "chat.zss.sacred_flame.random"); } return false; } @Override public void onBlockClicked(World world, BlockPos pos, EntityPlayer player) { IBlockState state = world.getBlockState(pos); ItemStack stack = player.getHeldItem(); if (stack != null) { BlockSacredFlame.EnumType flame = state.getValue(VARIANT); boolean isActive = !state.getValue(EXTINGUISHED).booleanValue(); if (stack.getItem() instanceof ISacredFlame) { if (((ISacredFlame) stack.getItem()).onClickedSacredFlame(stack, world, player, flame, isActive)) { extinguishFlame(world, pos); } } else if (world.isRemote) { ; } else if (stack.getItem() == Items.arrow && isActive) { int n = stack.stackSize; player.setCurrentItemOrArmor(0, new ItemStack(flame == BlockSacredFlame.EnumType.DIN ? ZSSItems.arrowFire : flame == BlockSacredFlame.EnumType.NAYRU ? ZSSItems.arrowIce : ZSSItems.arrowLight, n)); world.playSoundAtEntity(player, Sounds.SUCCESS_MAGIC, 1.0F, 1.0F); if (Config.getArrowsConsumeFlame() && world.rand.nextInt(80) < n) { extinguishFlame(world, pos); } } else if (stack.getItem() == ZSSItems.crystalSpirit && isActive) { switch(flame) { case DIN: player.setCurrentItemOrArmor(0, new ItemStack(ZSSItems.crystalDin)); break; case FARORE: player.setCurrentItemOrArmor(0, new ItemStack(ZSSItems.crystalFarore)); break; case NAYRU: player.setCurrentItemOrArmor(0, new ItemStack(ZSSItems.crystalNayru)); break; } world.playSoundAtEntity(player, Sounds.FLAME_ABSORB, 1.0F, 1.0F); extinguishFlame(world, pos); } else if (isActive) { PlayerUtils.sendTranslatedChat(player, "chat.zss.sacred_flame.random"); } else { PlayerUtils.sendTranslatedChat(player, "chat.zss.sacred_flame.inactive"); } } } /** * Extinguishes the flames at this location, setting the block to air if flames are not renewable */ protected void extinguishFlame(World world, BlockPos pos) { TileEntity te = world.getTileEntity(pos); if (Config.getSacredFlameRefreshRate() > 0 && te instanceof TileEntitySacredFlame) { world.setBlockState(pos, world.getBlockState(pos).withProperty(EXTINGUISHED, Boolean.TRUE), 3); ((TileEntitySacredFlame) te).extinguish(); } else { world.setBlockToAir(pos); } } @Override public boolean canPlaceBlockAt(World world, BlockPos pos) { return world.isSideSolid(pos.down(), EnumFacing.UP); } @Override @SideOnly(Side.CLIENT) public void getSubBlocks(Item item, CreativeTabs tab, List<ItemStack> list) { for (BlockSacredFlame.EnumType flame : BlockSacredFlame.EnumType.values()) { list.add(new ItemStack(item, 1, flame.getMetadata())); } } @Override public IBlockState getStateFromMeta(int meta) { BlockSacredFlame.EnumType type = BlockSacredFlame.EnumType.byMetadata(meta); return getDefaultState().withProperty(VARIANT, type).withProperty(EXTINGUISHED, Boolean.valueOf((meta & 0x8) > 0)); } @Override public int getMetaFromState(IBlockState state) { int i = state.getValue(VARIANT).getMetadata(); if (state.getValue(EXTINGUISHED).booleanValue()) { i |= 0x8; } return i; } @Override protected BlockState createBlockState() { return new BlockState(this, VARIANT, EXTINGUISHED); } public static enum EnumType implements IStringSerializable { DIN("din", 0, 1), FARORE("farore", 1, 2), NAYRU("nayru", 2, 4); private final String unlocalizedName; private final int meta; private final int bit; private EnumType(String name, int meta, int bit) { this.unlocalizedName = name; this.meta = meta; this.bit = bit; } @Override public String getName() { return this.unlocalizedName; } public int getMetadata() { return this.meta; } public static EnumType byMetadata(int meta) { return EnumType.values()[meta & 3]; } /** * Returns the flame's bit value; used for storage such as in the Golden Sword */ public int getBit() { return bit; } } }