/** Copyright (C) <2017> <coolAlias> This file is part of coolAlias' Zelda Sword Skills Minecraft Mod; as such, you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package zeldaswordskills.block; import java.util.List; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.block.statemap.IStateMapper; import net.minecraft.client.renderer.block.statemap.StateMap; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.effect.EntityLightningBolt; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing.Axis; import net.minecraft.util.IStringSerializable; import net.minecraft.util.StatCollector; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.common.eventhandler.Event.Result; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import zeldaswordskills.api.block.BlockWeight; import zeldaswordskills.api.block.IWhipBlock; import zeldaswordskills.creativetab.ZSSCreativeTabs; import zeldaswordskills.entity.EntityInvulnerableItem; import zeldaswordskills.entity.projectile.EntityWhip; import zeldaswordskills.item.ZSSItems; import zeldaswordskills.ref.ModInfo; import zeldaswordskills.util.BlockRotationData; import zeldaswordskills.util.PlayerUtils; public class BlockAncientTablet extends Block implements IBlockItemVariant, ICustomStateMapper, IVanillaRotation, IWhipBlock { public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL); public static final PropertyEnum<BlockAncientTablet.EnumType> VARIANT = PropertyEnum.create("variant", BlockAncientTablet.EnumType.class); public BlockAncientTablet(Material material) { super(material); setBlockUnbreakable(); setResistance(BlockWeight.IMPOSSIBLE.weight); setStepSound(soundTypeStone); setBlockBounds(0.125F, 0.0F, 0.375F, 0.875F, 0.9375F, 0.625F); setDefaultState(blockState.getBaseState().withProperty(FACING, EnumFacing.SOUTH).withProperty(VARIANT, BlockAncientTablet.EnumType.BOMBOS)); setCreativeTab(ZSSCreativeTabs.tabBlocks); } @Override public boolean canBreakBlock(WhipType whip, EntityLivingBase thrower, World world, BlockPos pos, EnumFacing face) { return false; } @Override public boolean canGrabBlock(WhipType whip, EntityLivingBase thrower, World world, BlockPos pos, EnumFacing face) { return (face.getAxis().isHorizontal()); } @Override public Result shouldSwing(EntityWhip whip, World world, BlockPos pos, int ticksInGround) { return Result.DEFAULT; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean isFullCube() { return false; } @Override public int getMobilityFlag() { return 2; } @Override public int damageDropped(IBlockState state) { // item version has damage values 0-2 based on variant ordinal return state.getValue(VARIANT).ordinal(); } @Override public boolean canHarvestBlock(IBlockAccess world, BlockPos pos, EntityPlayer player) { return false; } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing face, float hitX, float hitY, float hitZ) { if (world.isRemote) { return true; } if (world.getLightFromNeighbors(pos) < 8) { PlayerUtils.sendTranslatedChat(player, "chat.zss.ancient_tablet.dark"); } else if (player.getHeldItem() == null || player.getHeldItem().getItem() != ZSSItems.bookMudora) { PlayerUtils.sendTranslatedChat(player, "chat.zss.ancient_tablet.unknown"); } else if (!PlayerUtils.hasMasterSword(player)) { PlayerUtils.sendTranslatedChat(player, "chat.zss.ancient_tablet.text." + ((EnumType) state.getValue(VARIANT)).getName()); } else { PlayerUtils.sendTranslatedChat(player, "chat.zss.ancient_tablet.text." + ((EnumType) state.getValue(VARIANT)).getName()); for (int i = 1; i < 6; ++i) { if (!world.isAirBlock(pos.up(i))) { PlayerUtils.sendTranslatedChat(player, "chat.zss.ancient_tablet.confined"); return false; // must be at least 5 blocks clear for lightning and item spawn } } world.addWeatherEffect(new EntityLightningBolt(world, pos.getX(), pos.getY(), pos.getZ())); world.scheduleBlockUpdate(pos, this, 5, 1); return true; } return false; } @Override public IBlockState onBlockPlaced(World world, BlockPos pos, EnumFacing face, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { EnumFacing facing = EnumFacing.fromAngle(placer.rotationYaw); meta = (meta < 4 ? (meta << 2) : meta); // item damage uses type ordinal, i.e. 0-2 return super.onBlockPlaced(world, pos, face, hitX, hitY, hitZ, meta, placer).withProperty(FACING, facing); } @Override public void updateTick(World world, BlockPos pos, IBlockState state, Random rand) { int i = state.getValue(VARIANT).ordinal(); EntityItem item = new EntityInvulnerableItem(world, pos.getX() + 0.5D, pos.getY() + 5.5D, pos.getZ() + 0.5D, new ItemStack(ZSSItems.medallion, 1, i)); item.setDefaultPickupDelay(); world.spawnEntityInWorld(item); world.destroyBlock(pos, false); } @Override public void setBlockBoundsBasedOnState(IBlockAccess world, BlockPos pos) { if (world.getBlockState(pos).getValue(FACING).getAxis() == Axis.X) { setBlockBounds(0.375F, 0.0F, 0.125F, 0.625F, 0.9375F, 0.875F); } else { setBlockBounds(0.125F, 0.0F, 0.375F, 0.875F, 0.9375F, 0.625F); } } @Override public String[] getItemBlockVariants() { String[] variants = new String[BlockAncientTablet.EnumType.values().length]; for (BlockAncientTablet.EnumType type : BlockAncientTablet.EnumType.values()) { variants[type.ordinal()] = ModInfo.ID + ":ancient_tablet_" + type.getName(); } return variants; } @Override @SideOnly(Side.CLIENT) public void getSubBlocks(Item item, CreativeTabs tab, List<ItemStack> list) { for (BlockAncientTablet.EnumType variant : BlockAncientTablet.EnumType.values()) { list.add(new ItemStack(item, 1, variant.ordinal())); } } @Override public IBlockState getStateFromMeta(int meta) { return getDefaultState().withProperty(FACING, (meta & 1) > 0 ? EnumFacing.EAST : EnumFacing.SOUTH).withProperty(VARIANT, BlockAncientTablet.EnumType.byMetadata(meta)); } @Override public int getMetaFromState(IBlockState state) { return (state.getValue(FACING).getAxis() == Axis.X ? 1 : 0) + state.getValue(VARIANT).getMetadata(); } @Override protected BlockState createBlockState() { return new BlockState(this, FACING, VARIANT); } @Override @SideOnly(Side.CLIENT) public IStateMapper getCustomStateMap() { return (new StateMap.Builder()).ignore(VARIANT).build(); } @Override public BlockRotationData.Rotation getRotationPattern() { return BlockRotationData.Rotation.WOOD; // bit4 = E/W, bit8 = N/S } public static enum EnumType implements IStringSerializable { BOMBOS(0, "bombos", -1), ETHER(4, "ether", 30), QUAKE(8, "quake", 30); private final int meta; private final String name; private final int itemUseDuration; private EnumType(int meta, String name, int maxUseDuration) { this.meta = meta; this.name = name; this.itemUseDuration = maxUseDuration; } public int getMetadata() { return this.meta; } @Override public String getName() { return this.name; } public String getDisplayName() { return StatCollector.translateToLocal("zss." + getName() + ".name"); } /** * Number of ticks medallion must be used before effect occurs * @return -1 if the medallion may not be used, 0 if the effect is instant, or the duration required */ public int getItemUseDuration() { return itemUseDuration; } /** * Return block variant by metadata (0, 4, 8) or damage (0, 1, 2) value */ public static EnumType byMetadata(int meta) { return EnumType.values()[(meta > 3 ? (meta >> 2) : meta) % EnumType.values().length]; } } }