package org.andengine.util.math;
import java.util.Random;
import android.util.FloatMath;
/**
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga Inc.
*
* @author Nicolas Gramlich
* @since 20:42:15 - 17.12.2009
*/
public final class MathUtils {
// ===========================================================
// Constants
// ===========================================================
public static final Random RANDOM = new Random(System.nanoTime());
// ===========================================================
// Fields
// ===========================================================
// ===========================================================
// Constructors
// ===========================================================
// ===========================================================
// Getter & Setter
// ===========================================================
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
// ===========================================================
// Methods
// ===========================================================
public static final float atan2(final float dY, final float dX) {
return (float)Math.atan2(dY, dX);
}
public static final float radToDeg(final float pRad) {
return MathConstants.RAD_TO_DEG * pRad;
}
public static final float degToRad(final float pDegree) {
return MathConstants.DEG_TO_RAD * pDegree;
}
public static final int signum(final int n) {
if(n == 0) {
return 0;
} else if(n > 0) {
return 1;
} else {
return -1;
}
}
public static final int randomSign() {
if(RANDOM.nextBoolean()) {
return 1;
} else {
return -1;
}
}
public static final float random(final float pMin, final float pMax) {
return pMin + RANDOM.nextFloat() * (pMax - pMin);
}
/**
* @param pMin inclusive!
* @param pMax inclusive!
* @return
*/
public static final int random(final int pMin, final int pMax) {
return pMin + RANDOM.nextInt(pMax - pMin + 1);
}
public static final boolean isPowerOfTwo(final int n) {
return ((n != 0) && (n & (n - 1)) == 0);
}
public static final int nextPowerOfTwo(final float f) {
return MathUtils.nextPowerOfTwo((int)(FloatMath.ceil(f)));
}
public static final int nextPowerOfTwo(final int n) {
int k = n;
if (k == 0) {
return 1;
}
k--;
for (int i = 1; i < 32; i <<= 1) {
k = k | k >> i;
}
return k + 1;
}
public static final int sum(final int[] pValues) {
int sum = 0;
for(int i = pValues.length - 1; i >= 0; i--) {
sum += pValues[i];
}
return sum;
}
public static final void arraySumInternal(final int[] pValues) {
final int valueCount = pValues.length;
for(int i = 1; i < valueCount; i++) {
pValues[i] = pValues[i-1] + pValues[i];
}
}
public static final void arraySumInternal(final long[] pValues) {
final int valueCount = pValues.length;
for(int i = 1; i < valueCount; i++) {
pValues[i] = pValues[i-1] + pValues[i];
}
}
public static final void arraySumInternal(final long[] pValues, final long pFactor) {
pValues[0] = pValues[0] * pFactor;
final int valueCount = pValues.length;
for(int i = 1; i < valueCount; i++) {
pValues[i] = pValues[i-1] + pValues[i] * pFactor;
}
}
public static final void arraySumInto(final long[] pValues, final long[] pTargetValues, final long pFactor) {
pTargetValues[0] = pValues[0] * pFactor;
final int valueCount = pValues.length;
for(int i = 1; i < valueCount; i++) {
pTargetValues[i] = pTargetValues[i-1] + pValues[i] * pFactor;
}
}
public static final float arraySum(final float[] pValues) {
float sum = 0;
final int valueCount = pValues.length;
for(int i = 0; i < valueCount; i++) {
sum += pValues[i];
}
return sum;
}
public static final float arrayAverage(final float[] pValues) {
return MathUtils.arraySum(pValues) / pValues.length;
}
public static float[] rotateAroundCenter(final float[] pVertices, final float pRotation, final float pRotationCenterX, final float pRotationCenterY) {
if(pRotation != 0) {
final float rotationRad = MathUtils.degToRad(pRotation);
final float sinRotationRad = FloatMath.sin(rotationRad);
final float cosRotationInRad = FloatMath.cos(rotationRad);
for(int i = pVertices.length - 2; i >= 0; i -= 2) {
final float pX = pVertices[i];
final float pY = pVertices[i + 1];
pVertices[i] = pRotationCenterX + (cosRotationInRad * (pX - pRotationCenterX) - sinRotationRad * (pY - pRotationCenterY));
pVertices[i + 1] = pRotationCenterY + (sinRotationRad * (pX - pRotationCenterX) + cosRotationInRad * (pY - pRotationCenterY));
}
}
return pVertices;
}
public static float[] scaleAroundCenter(final float[] pVertices, final float pScaleX, final float pScaleY, final float pScaleCenterX, final float pScaleCenterY) {
if(pScaleX != 1 || pScaleY != 1) {
for(int i = pVertices.length - 2; i >= 0; i -= 2) {
pVertices[i] = pScaleCenterX + (pVertices[i] - pScaleCenterX) * pScaleX;
pVertices[i + 1] = pScaleCenterY + (pVertices[i + 1] - pScaleCenterY) * pScaleY;
}
}
return pVertices;
}
public static float[] rotateAndScaleAroundCenter(final float[] pVertices, final float pRotation, final float pRotationCenterX, final float pRotationCenterY, final float pScaleX, final float pScaleY, final float pScaleCenterX, final float pScaleCenterY) {
MathUtils.rotateAroundCenter(pVertices, pRotation, pRotationCenterX, pRotationCenterY);
return MathUtils.scaleAroundCenter(pVertices, pScaleX, pScaleY, pScaleCenterX, pScaleCenterY);
}
public static float[] revertScaleAroundCenter(final float[] pVertices, final float pScaleX, final float pScaleY, final float pScaleCenterX, final float pScaleCenterY) {
return MathUtils.scaleAroundCenter(pVertices, 1 / pScaleX, 1 / pScaleY, pScaleCenterX, pScaleCenterY);
}
public static float[] revertRotateAroundCenter(final float[] pVertices, final float pRotation, final float pRotationCenterX, final float pRotationCenterY) {
return MathUtils.rotateAroundCenter(pVertices, -pRotation, pRotationCenterX, pRotationCenterY);
}
public static float[] revertRotateAndScaleAroundCenter(final float[] pVertices, final float pRotation, final float pRotationCenterX, final float pRotationCenterY, final float pScaleX, final float pScaleY, final float pScaleCenterX, final float pScaleCenterY) {
MathUtils.revertScaleAroundCenter(pVertices, pScaleX, pScaleY, pScaleCenterX, pScaleCenterY);
return MathUtils.revertRotateAroundCenter(pVertices, pRotation, pRotationCenterX, pRotationCenterY);
}
public static final boolean isInBounds(final int pMinValue, final int pMaxValue, final int pValue) {
return pValue >= pMinValue && pValue <= pMaxValue;
}
public static final boolean isInBounds(final float pMinValue, final float pMaxValue, final float pValue) {
return pValue >= pMinValue && pValue <= pMaxValue;
}
/**
* @param pMinValue inclusive!
* @param pMaxValue inclusive!
* @param pValue
* @return
*/
public static final int bringToBounds(final int pMinValue, final int pMaxValue, final int pValue) {
return Math.max(pMinValue, Math.min(pMaxValue, pValue));
}
/**
* @param pMinValue inclusive!
* @param pMaxValue inclusive!
* @param pValue
* @return
*/
public static final float bringToBounds(final float pMinValue, final float pMaxValue, final float pValue) {
return Math.max(pMinValue, Math.min(pMaxValue, pValue));
}
/**
* @return the euclidean distance between the points (pX1, pY1) and (pX2, pY2).
*/
public static final float distance(final float pX1, final float pY1, final float pX2, final float pY2){
final float dX = pX2 - pX1;
final float dY = pY2 - pY1;
return FloatMath.sqrt((dX * dX) + (dY * dY));
}
/**
* @return the euclidean distance between the origin (0, 0) and (pX, pY).
*/
public static final float length(final float pX, final float pY){
return FloatMath.sqrt((pX * pX) + (pY * pY));
}
/**
* @param pX
* @param pY
* @param pMix [0...1]
* @return pX * (1 - pMix) + pY * pMix
*/
public static final float mix(final float pX, final float pY, final float pMix) {
return pX * (1 - pMix) + pY * pMix;
}
/**
* @param pX
* @param pY
* @param pMix [0...1]
* @return (int)Math.round(pX * (1 - pMix) + pY * pMix)
*/
public static final int mix(final int pX, final int pY, final float pMix) {
return Math.round(pX * (1 - pMix) + pY * pMix);
}
public static final boolean isEven(final int n) {
return n % 2 == 0;
}
public static final boolean isOdd(final int n) {
return n % 2 == 1;
}
public static float dot(final float pXA, final float pYA, final float pXB, final float pYB) {
return pXA * pXB + pYA * pYB;
}
public static float cross(final float pXA, final float pYA, final float pXB, final float pYB) {
return pXA * pYB - pXB * pYA;
}
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}