package org.andengine.entity.particle.modifier; import org.andengine.entity.IEntity; import org.andengine.entity.particle.Particle; import org.andengine.util.modifier.ease.EaseLinear; import org.andengine.util.modifier.ease.IEaseFunction; /** * (c) 2010 Nicolas Gramlich * (c) 2011 Zynga Inc. * * @author Nicolas Gramlich * @since 16:10:16 - 04.05.2010 */ public abstract class BaseSingleValueSpanParticleModifier<T extends IEntity> implements IParticleModifier<T> { // =========================================================== // Constants // =========================================================== // =========================================================== // Fields // =========================================================== private float mFromTime; private float mToTime; private float mDuration; private float mFromValue; private float mValueSpan; private final IEaseFunction mEaseFunction; // =========================================================== // Constructors // =========================================================== public BaseSingleValueSpanParticleModifier(final float pFromTime, final float pToTime, final float pFromValue, final float pToValue) { this(pFromTime, pToTime, pFromValue, pToValue, EaseLinear.getInstance()); } public BaseSingleValueSpanParticleModifier(final float pFromTime, final float pToTime, final float pFromValue, final float pToValue, final IEaseFunction pEaseFunction) { this.mFromTime = pFromTime; this.mToTime = pToTime; this.mDuration = pToTime - pFromTime; this.mFromValue = pFromValue; this.mValueSpan = pToValue - pFromValue; this.mEaseFunction = pEaseFunction; } // =========================================================== // Getter & Setter // =========================================================== // =========================================================== // Methods for/from SuperClass/Interfaces // =========================================================== protected abstract void onSetInitialValue(final Particle<T> pParticle, final float pValue); protected abstract void onSetValue(final Particle<T> pParticle, final float pPercentageDone, final float pValue); @Override public void onInitializeParticle(final Particle<T> pParticle) { this.onSetInitialValue(pParticle, this.mFromValue); } @Override public void onUpdateParticle(final Particle<T> pParticle) { final float lifeTime = pParticle.getLifeTime(); if(lifeTime > this.mFromTime && lifeTime < this.mToTime) { final float percentageDone = this.mEaseFunction.getPercentage((lifeTime - this.mFromTime), this.mDuration); this.onSetValue(pParticle, percentageDone, this.mFromValue + percentageDone * this.mValueSpan); } } // =========================================================== // Methods // =========================================================== public void reset(final float pFromValue, final float pToValue, final float pFromTime, final float pToTime) { this.mFromValue = pFromValue; this.mFromTime = pFromTime; this.mToTime = pToTime; this.mValueSpan = pToValue - pFromValue; this.mDuration = pToTime - pFromTime; } // =========================================================== // Inner and Anonymous Classes // =========================================================== }