package org.andengine.entity.particle.modifier;
import org.andengine.entity.IEntity;
import org.andengine.entity.particle.Particle;
import org.andengine.util.modifier.ease.EaseLinear;
import org.andengine.util.modifier.ease.IEaseFunction;
/**
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga Inc.
*
* @author Nicolas Gramlich
* @since 16:10:16 - 04.05.2010
*/
public abstract class BaseSingleValueSpanParticleModifier<T extends IEntity> implements IParticleModifier<T> {
// ===========================================================
// Constants
// ===========================================================
// ===========================================================
// Fields
// ===========================================================
private float mFromTime;
private float mToTime;
private float mDuration;
private float mFromValue;
private float mValueSpan;
private final IEaseFunction mEaseFunction;
// ===========================================================
// Constructors
// ===========================================================
public BaseSingleValueSpanParticleModifier(final float pFromTime, final float pToTime, final float pFromValue, final float pToValue) {
this(pFromTime, pToTime, pFromValue, pToValue, EaseLinear.getInstance());
}
public BaseSingleValueSpanParticleModifier(final float pFromTime, final float pToTime, final float pFromValue, final float pToValue, final IEaseFunction pEaseFunction) {
this.mFromTime = pFromTime;
this.mToTime = pToTime;
this.mDuration = pToTime - pFromTime;
this.mFromValue = pFromValue;
this.mValueSpan = pToValue - pFromValue;
this.mEaseFunction = pEaseFunction;
}
// ===========================================================
// Getter & Setter
// ===========================================================
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
protected abstract void onSetInitialValue(final Particle<T> pParticle, final float pValue);
protected abstract void onSetValue(final Particle<T> pParticle, final float pPercentageDone, final float pValue);
@Override
public void onInitializeParticle(final Particle<T> pParticle) {
this.onSetInitialValue(pParticle, this.mFromValue);
}
@Override
public void onUpdateParticle(final Particle<T> pParticle) {
final float lifeTime = pParticle.getLifeTime();
if(lifeTime > this.mFromTime && lifeTime < this.mToTime) {
final float percentageDone = this.mEaseFunction.getPercentage((lifeTime - this.mFromTime), this.mDuration);
this.onSetValue(pParticle, percentageDone, this.mFromValue + percentageDone * this.mValueSpan);
}
}
// ===========================================================
// Methods
// ===========================================================
public void reset(final float pFromValue, final float pToValue, final float pFromTime, final float pToTime) {
this.mFromValue = pFromValue;
this.mFromTime = pFromTime;
this.mToTime = pToTime;
this.mValueSpan = pToValue - pFromValue;
this.mDuration = pToTime - pFromTime;
}
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}