package org.andengine.entity.primitive.vbo;
import java.nio.FloatBuffer;
import org.andengine.entity.primitive.Rectangle;
import org.andengine.opengl.vbo.DrawType;
import org.andengine.opengl.vbo.LowMemoryVertexBufferObject;
import org.andengine.opengl.vbo.VertexBufferObjectManager;
import org.andengine.opengl.vbo.attribute.VertexBufferObjectAttributes;
/**
* (c) Zynga 2012
*
* @author Nicolas Gramlich <ngramlich@zynga.com>
* @since 18:48:14 - 28.03.2012
*/
public class LowMemoryRectangleVertexBufferObject extends LowMemoryVertexBufferObject implements IRectangleVertexBufferObject {
// ===========================================================
// Constants
// ===========================================================
// ===========================================================
// Fields
// ===========================================================
// ===========================================================
// Constructors
// ===========================================================
public LowMemoryRectangleVertexBufferObject(final VertexBufferObjectManager pVertexBufferObjectManager, final int pCapacity, final DrawType pDrawType, final boolean pAutoDispose, final VertexBufferObjectAttributes pVertexBufferObjectAttributes) {
super(pVertexBufferObjectManager, pCapacity, pDrawType, pAutoDispose, pVertexBufferObjectAttributes);
}
// ===========================================================
// Getter & Setter
// ===========================================================
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
public void onUpdateColor(final Rectangle pRectangle) {
final FloatBuffer bufferData = this.mFloatBuffer;
final float packedColor = pRectangle.getColor().getABGRPackedFloat();
bufferData.put(0 * Rectangle.VERTEX_SIZE + Rectangle.COLOR_INDEX, packedColor);
bufferData.put(1 * Rectangle.VERTEX_SIZE + Rectangle.COLOR_INDEX, packedColor);
bufferData.put(2 * Rectangle.VERTEX_SIZE + Rectangle.COLOR_INDEX, packedColor);
bufferData.put(3 * Rectangle.VERTEX_SIZE + Rectangle.COLOR_INDEX, packedColor);
this.setDirtyOnHardware();
}
@Override
public void onUpdateVertices(final Rectangle pRectangle) {
final FloatBuffer bufferData = this.mFloatBuffer;
final float x = 0;
final float y = 0;
final float x2 = pRectangle.getWidth();
final float y2 = pRectangle.getHeight();
bufferData.put(0 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_X, x);
bufferData.put(0 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_Y, y);
bufferData.put(1 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_X, x);
bufferData.put(1 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_Y, y2);
bufferData.put(2 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_X, x2);
bufferData.put(2 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_Y, y);
bufferData.put(3 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_X, x2);
bufferData.put(3 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_Y, y2);
this.setDirtyOnHardware();
}
// ===========================================================
// Methods
// ===========================================================
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}